0.9.222 - Forge 1.7.10
Curse Maven Snippet
What's new
TRMT: Reimagined 0.9.222 - Minecraft 1.7.10, Forge
Needs UniMixins. Nothing inside this jar declares it, so it is the one to remember if you are assembling a pack by hand; GT: New Horizons already ships it. Forge 10.13.4.1614 or newer, Java 8. Install on the server and on every client.
This release, on every edition:
A path light goes out on every screen when its ground goes. A light lost with its worn square - healed over, broken, or trampled away - stayed glowing on every client that had seen it until the chunk unloaded; now it goes out at once, and comes back with the block if the same block is put back in time.
Blasts, landings and the golem wear nothing in a dimension the list rules out, as walking and the tamper never did. With the mod switched off a chunk that loads is not healed. A placement is heard after every other mod, so a protection mod that refuses it leaves a worn square's record, and a golem's blocks, where they were.
Tampers. The chunk tamper's pin answers to tamperCanPin and its steps to chunkTamperMaxSteps, and one that breaks mid-use leaves the hand. The Wayfarer's Tamper says which mode it is set to. The magic tamper's "wear as" holds when it moves a block to an earlier family.
Settings and tools say what they did. The snapshot tool no longer announces a side as loaded when putting it back failed; /trmt enable and /trmt disable keep the master switch's help text in the file; a config pushed by an operator into a LAN game leaves the host's own wear looks and hiding of wear under blocks alone; /trmtnotice typed alone answers instead of failing.
JourneyMap's desire-path highlight says when it is working, and its warning no longer fires while JourneyMap is asking. The Commands guide says what the commands do, and two setting descriptions no longer promise what the mod does not do.
Full notes for the release: see RELEASE-NOTES.md in the repository, or the changelog there.
This mod has no additional files

