Tribal Power 5.3.3 - Hooks and chimes
Curse Maven Snippet
What's new
Tribal Power 5.3.3 - Hooks and chimes
Machines tell the truth about their Pulse, camp decor hangs where you want it, and the Wind Charm finally sounds like one.
- Jade shows real Pulse. Looking at a full machine no longer reads 0: the tooltip now asks the server for what the machine holds, what it makes a second and, for machines that spend Pulse, what it draws.
- The Pulse HUD shows up for all your Pulse gear. Holding any Spiritgear tool or armour piece, a songbook, a Pulse bow, the maul, the staff or a cell brings up the Pulse readout, not just the five items it used to know about.
- Decor hangs on almost anything. The Echo Sconce, Wall Shelf, Wind Charm, Woven Mat and Tribe Banners no longer need a full solid block: fences, walls, glass panes, chains, leaves, slabs and logs all hold them. They still drop when what holds them is broken.
- A new Wind Charm. Five copper rods of different lengths, a striker and a crystal sail on a real 3D model, with new chimes tuned to a pentatonic scale in place of the amethyst sound. It rings more in rain and a lot in storms, is quieter under a roof, and knocks a rod when you walk through it. Place it against the side of a block and it hangs from a bracket on that wall.
- New: the Hanging Rack. A rail with four copper hooks that sits high on whatever it is fixed to. Pots, tools and bundles hang from the hooks and sway a little. It works like the Wall Shelf, comparator and all, and you walk under it.
- Take fittings back off your gear. Right-click a piece in your inventory with an empty cursor to take out its seated Pulse Cell, charge and all. On a hood with goggles, the next right-click gives the goggles back as the Ley Lens they were made from.
Minecraft 1.21.1, NeoForge 21.1.249.
GitHub: https://github.com/AhmiDarrow/Tribal-Power/releases/tag/v5.3.3
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