Tremor 1.1.0 (NeoForge 1.21.1)
Curse Maven Snippet
What's new
New
- Made for servers: every part of the world where players are can now have a creature of its own. They keep at least 500 blocks apart, up to 4 in a dimension (spawn.spacing, spawn.maxEntities). Each one hears only what is near it, and an Awakening takes only the creature of its own part of the world.
- The deeper you dig, the fiercer it gets: deep underground it hears better, angers faster and moves quicker (configurable; not in the Nether, which has its own rules).
- The Hollow is no longer pitch black around you: a faint light of your own lets you make out the floor and the walls right next to you.
- The Hollow now hides a way out. Find it before the ground closes in.
- Debug probe for operators (Operator Utilities tab, or /give @s tremor:debug_probe): hold it to see what the nearest creature is doing, how angry it is and how loud your last step was to it.
- Two creatures never stay together: when they come within 100 blocks of each other, the calmer one turns away and sinks back into the ground.
Fixes
- Sand and gravel in the Hollow no longer fall and block a tunnel.
- /tremor commands now answer only the player who ran them.
- Fades into and out of the Hollow now show with the HUD hidden (F1).
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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