Tremor

The ground is listening. Something crawls beneath it, hunting you by your footsteps. Sneak, freeze — or be swallowed.
Back to Files

Tremor 1.1.0 (NeoForge 1.21.1)

File nametremor-neoforge-1.21.1-1.1.0.jar
Uploader
kiramodkiramod
Uploaded
Oct 14, 2026
Downloads
10
Size
1.6 MB
Mod Loaders
NeoForge
File ID
9172933
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tremor-1730640:9172933"

Learn more about Curse Maven

What's new

New

  • Made for servers: every part of the world where players are can now have a creature of its own. They keep at least 500 blocks apart, up to 4 in a dimension (spawn.spacing, spawn.maxEntities). Each one hears only what is near it, and an Awakening takes only the creature of its own part of the world.
  • The deeper you dig, the fiercer it gets: deep underground it hears better, angers faster and moves quicker (configurable; not in the Nether, which has its own rules).
  • The Hollow is no longer pitch black around you: a faint light of your own lets you make out the floor and the walls right next to you.
  • The Hollow now hides a way out. Find it before the ground closes in.
  • Debug probe for operators (Operator Utilities tab, or /give @s tremor:debug_probe): hold it to see what the nearest creature is doing, how angry it is and how loud your last step was to it.
  • Two creatures never stay together: when they come within 100 blocks of each other, the calmer one turns away and sinks back into the ground.

Fixes

  • Sand and gravel in the Hollow no longer fall and block a tunnel.
  • /tremor commands now answer only the player who ran them.
  • Fades into and out of the Hollow now show with the HUD hidden (F1).

This mod has no additional files