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Tree Hollows Revived

Now and then a tree in the wild has a hollow in its trunk: a small hidden stash with a little loot inside. Keep an eye on the trees on your travels.
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java_HRpbEv2obF.jpg

Description

Tree Hollows Revived

Now and then a tree in the wild has a hollow in its trunk: a small hidden stash with a little loot inside. Keep an eye on the trees on your travels.

It carries on Tree Hollows by Reoseah, for new versions of Minecraft and for NeoForge.

Features

  • Hollows in trees: about one tree in twenty has a hollow in its trunk, a little above head height, in the trees of every vanilla wood.
  • A little loot: sticks, feathers, eggs, seeds, mushrooms and gold nuggets, and with luck an enchanted book, an emerald or a music disc.
  • Take one home: mine a hollow with Silk Touch to keep it as a small 3×3 container. Without it, a hollow breaks into sticks.
  • Trees you grow sometimes get a hollow too, but an empty one.

Crafting

Hollows can't be crafted: they're found in trees.

Dependencies

Required:

Optional: Mod Menu on Fabric and Quilt, to open the config screen from the mod list.

Quilt on 26.3: for now, clients need Quilt Loader 0.31.0 (a beta). YACL crashes the current stable release, 0.30.1, at startup. 1.21.1 runs on the stable release.

Config

Setting Default
Hollows in generated trees 5% Share of the trees generated with the world that get a hollow, 0 to 100%
Hollows in grown trees 5% Share of the trees grown from saplings that get an empty hollow, 0 to 100%

For datapack authors

Loot: each wood has its own loot table, data/tree_hollows_revived/loot_table/tree_hollow/<wood>.json (oak, spruce, cherry and so on). They all draw from the same three tables in that folder, common, uncommon and rare. Replace a wood's table to change that wood's loot, or a shared one to change them all. The seeds come from the c:seeds tag, so seeds from other mods turn up too.

Tags: tree_hollows_revived:hollows holds every hollow, as blocks and as items.

Trees: every tree whose trunk is a vanilla log can get a hollow. To give one of your tree features its own chance, name the hollow among its decorators:

"decorators": [
  { "type": "tree_hollows_revived:tree_hollow", "chance": 0.2 }
]

chance is the share of these trees that get a hollow, from 0 to 1, in new and grown trees alike; 0 keeps hollows out of them. Without chance, the settings apply.

Credits

  • Based on Tree Hollows by Reoseah, which its author released into the public domain: the idea, and the loot tables.

Tree Hollows Revived Team

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