trash-1.0.0-neoforge-1.21.1-21.1.252.jar
Curse Maven Snippet
What's new
More Improvements and More Improvements
- Rat King:
- Hitbox and model ×1.75.
- Regeneration: 1% of maximum health per second, 1.5% in caves, and 0.5% on the surface.
- Always targets the player with the lowest health (in case of a tie, the one with the least armor). It only retaliates against mobs if they are pets that hit it and there are no players nearby.
- The charge attack has a 1-second wind-up with an animation.
- Does not summon or use other abilities while charging.
- Easy difficulty: no abilities. Normal: 2–5 uses per fight and only one escape. Hard: unlimited uses and no escape.
- Sizes and Scrap: Mutant Rat ×1.75; Fly and Worm ×2.1; scrap repairs 31.25% per unit when used on the anvil.
- Items and Blocks:
- Loot Bag: 2–3 Netherite Ingots, no Rotten Food.
- Crown: The passive effects message is no longer displayed twice.
- Lantern Post: Now 3 blocks tall, crafted with 1 Lantern + 2 Iron Ingots. Old 2-block posts remain valid.
- Trash Can: The front face now rotates according to placement direction, and the lid remains on top.
- Cart: Now faces the correct direction when placed.
- Plague Poison: Now a proper potion (Poison III, Nausea, and Slowness III for 30 seconds), brewed using an Awkward Potion +
trash:mutated_fang. Splash, Lingering, and Tipped Arrow variants are obtained through vanilla recipes. The old item remains registered but has no recipe. - Runes: Weapons with a rune deal +40% damage in caves; each piece of armor with a rune reduces incoming damage by 10% in caves. The definition of a "cave" remains unchanged: no sky access and at least 5 blocks below the surface. This was fixed because previously any rune applied both effects.
- Logs: There are 3 types (Compost, Explorer, and Throne). The Compost Log is the most common and generates in underground structures containing chests, barrels, or minecarts.
- Enchantments: Toxic Blood, Rusty Edge, Feast of the King, Plague Walker, and Rat King's Hunger, with the values you approved, are available through enchanting tables, librarians, and loot. In 1.21.1, they are data-driven; in 1.20.1, they are implemented through code. Rusty Edge approximates "armor piercing" through a damage multiplier.
- Mole and Scavenger Vulture: New mobs with custom AI, spawn eggs, and loot.
- Mole: Only digs through dirt, sand, gravel, and clay; respects
mobGriefingand finds buried items. - Vulture: Steals food from the ground and hangs around trash piles.
- Mole: Only digs through dirt, sand, gravel, and clay; respects
- Sorting Station: Attracts Mutant Rats from up to 15 blocks away. Having 3 or more stations increases the number that appear.
- Balance Changes:
- Wild Rats: Flee from 3 or more enemies within 8 blocks and avoid block light levels above 10.
- Tamed Rats: Flee for 5 seconds when below 30% health. Collect items within 15 blocks of their owner every 5 seconds, prioritizing valuable items.
- Tamed Raccoons: Forage and bring you something every 30 seconds, with a 5% chance of finding rare items.
- Flies:
- Do not spawn in clean areas and leave when the area becomes clean.
- Rotten items have a small chance of attracting one.
- Mice: Flee from cats.
- Worms: Spawn in the Advanced Composter.
- Cats: Deal ×2 damage to mice and ×0.5 damage to large rats.
- Achievements and Compost: Compost tracking and sales remain unchanged from the previous release.
What's Still Pending
- Contaminated Sludge in a Bucket: Requires a new fluid (block, fluid type, item, and texture), as well as item cleaning in the cauldron. Not implemented.
- Cart Opening and Closing Animation: Its model is a single piece with no separate lid. It needs to be split into multiple parts, and I didn't make that change without seeing the model.
- Custom Durability for Rat Armor: Not implemented.
- Farmer's Delight Recipes: The cheese tag already existed, but I didn't write any cooking pot recipes because I couldn't verify that mod's recipe format.
This mod has no additional files

