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Traincraft

A mod for Minecraft adding trains and other vehicles

File Details

Traincraft 5.0.0 - 1.7.10

  • A
  • Jan 15, 2021
  • 25.57 MB
  • 1.1K
  • 1.7.10
  • Forge

File Name

Traincraft-5.0.0.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:traincraft-245169:3169054")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

PLEASE READ ENTIRE CHANGELOG, YOU'LL BE GLAD YOU DID

THIS FILE IS FOR 1.7.10


This version is rebuilt from the ground up, everything has been remade so many bugs can be fixed, and many new features can be added.
However with everything being new, that will mean there are going to be new bugs too.
Aside from version support, the 1.7.10 builds are now, and will remain, identical in features to the 1.12 and future builds, even when we're on 1.17! We don't wanna leave older versions behind, we know just how many mods are stuck on so many versions, and we want you to be able to keep those modpacks and still get the latest TC features.

Many recipes are broken, so this may be a creative only build, this will be dealt with in the next update.
Server support has not been fully tested, again, MAKE BACKUPS, anything could happen.

This version can run alongside 020 and 021 so you don't lose your old stuff. we will be providing crafting recipes to convert stuff in a future build.

Remember to check your install directory/config/trainsinmotion.cfg file for lots of customization and quality/performance improvement options.

* - Feature will be fixed in a future version
** - Feature will be improved in a less-soon future version.
Skins are now handled through a Paint Bucket item rather than dyes, this was to allow for MANY more skins per train/stock, and additional customizations later on.**
All working recipes are on the Train Crafting table, the tiered workbenches of old versions do not yet have the recipes *
The rails now work mostly like vanilla, with added features for parallels, diagonals, wye switches, and non-diagonal crosses. Longer shapes like the 9x9 curves are not yet present **
Rails are built on a new Track Builder block which allows for a lot of customization, and much more in the future **
Everything has a fully new cross-version rendering backend built on TMT by GaryCXJk, and almost fully redesigned by EternalBlueFlame and Fex__96 (the Fexcraft mods).
Controls have changed a little, you can tap W and S to change the throttle, or hold it for controls a bit more similar to older TC builds, this is no longer dependent on the direction you are looking *
Weight has a much bigger effect on pulling power, so trains that once could haul everything under the sun and still go super fast have downsides now, this system still needs balancing *
Derailing has been fully reworked, all derails are now based on pathfinding errors that will be fixed in a future release, rather than being lag induced. *


There's a lot more changes in these new builds, so many will get fixed in future builds, and so many more are going to be added over time, Thank you all again for all your support and patience.