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Totemic

A mod with a focus on Totems, music and nature
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Totemic-neoforge-1.21.1-0.12.19.jar

File nameTotemic-neoforge-1.21.1-0.12.19.jar
Uploader
ljfa2ljfa2
Uploaded
Aug 17, 2026
Downloads
42
Size
1.2 MB
Mod Loaders
NeoForge
File ID
8671071
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:totemic-237541:8671071"

Learn more about Curse Maven

What's new

  • Arrows shot from Baykok's Bow now do 25% extra damage (like they did in 1.12.2, I apparently forgot to port that over to the newer versions)
  • Added the block tag totemic:supports_tipi to specify which blocks Tipis can be placed on
  • Fixed Baykok's Bow not shooting tipped arrows when they are used
  • Fixed waking up outside the Tipi after sleeping in it
  • Fixed Wind Chime congestion particles not being visible immediately
  • Fixed Totem Pole breaking particles having the wrong color
  • (@Spagles) Fixed a potential crash with the ceremony HUD
  • (@Spagles) Small performance improvement for ceremonies that affect blocks, such as the Zaphkiel Waltz
  • Large-scope internal changes to facilitate future porting to other mod loaders
  • KubeJS integration: Added warning when setting an empty or invalid item for a music instrument
  • KubeJS integration: Added an explicit error when setting an incorrect number of selectors for a ceremony
  • Now requires at least NeoForge version 21.1.233

API changes:

  • The API jar now includes compiled class files in addition to the sources
  • Moved the parts of the API that are specific to NeoForge (capabilities, data maps, events) to the subpackage pokefenn.totemic.api.neoforge
  • CeremonyInstance and DefaultMusicAcceptor no longer implement INBTSerializable (but the (de)serializeNBT methods are still there)
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