Totem of Anything turns every item in your hand into a life-saving Totem of Undying. Out of totems? A block of dirt, a golden apple, a stick of TNT, or a goat horn will do just fine. The strength of the save scales with how rare the item is — and dozens of special items do something unique. Every save plays Minecraft's iconic totem pop animation, but showing the actual item that saved you.
A real Totem of Undying always takes priority — even if it's in your other hand — so it works exactly like vanilla when you actually have one.
🎮 Perfect For:
- 🧟 Hardcore & survival players – a constant safety net that rewards good inventory management
- 🗺 Adventure & RPG modpacks – a fresh, deeply configurable death-protection mechanic
- 🎲 Chaos & troll servers – TNT that blasts your attackers, ender pearls that teleport you to safety, potions that buff you mid-death
- 🛠 Server owners – full server-wide control over what saves you and how strong it is
⚙️ Features:
- Any Item Saves You – Any non-empty item in either hand cancels a killing blow and leaves you at 1 HP, then gets consumed like a real totem.
- Rarity-Based Power – Effects scale with the item's rarity: Common just keeps you alive, Uncommon adds a small heal, Rare gives the full vanilla totem buffs, and Epic grants a premium god-tier save.
- Real Item Animation – The on-screen totem pop shows the exact item you used — cobblestone, a cake, a netherite ingot, whatever it was.
- Dozens of Special Items – Many items do something unique on save:
- 🍎 Golden / Enchanted Golden Apple → their own eat effects
- 🧪 Potions, Splash, Lingering & Tipped Arrows → apply their contained effect
- 💥 TNT, TNT Minecart, Gunpowder → blast that damages nearby mobs but breaks no blocks and never hurts you
- 🌀 Wind Charge → launches you to safety
- 🌌 Chorus Fruit & Ender Pearl → random teleport
- 🔥 Lava Bucket / Flint & Steel / Fire Charge → sets you ablaze · 💧 Water Bucket / Water Bottle → douses your fire
- 🕷 Spider Eye, Pufferfish, Poisonous Potato, Rotten Flesh, Suspicious Stew → their own (chaotic) effects
- 🎺 Goat Horn plays the horn · 🔔 Bell rings · 🎵 Music Discs, Note Block & Jukebox play a random note
- 🌟 Nether Star (beacon-tier god save), 🐉 Dragon items, 🪂 Elytra (breaks first, vanishes only when already broken), and many more!
- Consume + Cooldown or Consume-Only – Default mode consumes the item and applies a cooldown; switch to consume-only for classic totem behavior. A clean action-bar cooldown indicator counts down and tells you when you're ready again.
- Server-Wide Admin Control – Operators configure everything in-game with full tab-completion:
/totemofanything mode <consume_only | consume_and_cooldown>
/totemofanything cooldown <ticks>
/totemofanything effects <on | off> – master buff switch
/totemofanything mobs <on | off> – let mobs be saved too (off by default)
/totemofanything tier <KEY> <on | off> – enable/disable a tier
/totemofanything item <held | id> <on | off> – mute a specific item
/totemofanything status
/totemofanything reload
/totem help – player tutorial (anyone)
- First-Join Tutorial – New players get a short, friendly explanation the first time they join. View it again anytime with
/totem help.
- Fully Configurable – Every tier, effect, special item and tag mapping lives in
config/totemofanything.json, so you can rebalance or add your own:
{
"mode": "CONSUME_AND_COOLDOWN",
"cooldownTicks": 600,
"globalEffectsEnabled": true,
"affectNonPlayers": false,
"tiers": { "...": "..." },
"itemOverrides": { "minecraft:nether_star": "NETHER_STAR" },
"tagOverrides": { "minecraft:music_discs": "NOTE" },
"mutedItems": []
}
💬 Whether you want a hardcore safety net, a deeply tunable RPG mechanic, or pure explosive chaos, Totem of Anything puts your survival in every item you hold.
🛠️ Tech Details:
- Minecraft 26.1.X (Fabric) · requires Fabric API
- Players only by default — won't break mob farms, bosses, or other mods' mobs (toggle on if you want)
- Safe on mixed servers — only sends data to clients that have the mod, so vanilla clients never get kicked; install it on the server and clients for the custom-item animation
- Crash-safe: never interferes with vanilla death handling, zero per-tick overhead, no memory leaks
- Compatible with HUD/overlay mods and other utility mods
- 📜 License: MIT