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Tornado7 Storm Tracker

Client-side tornado forecast for Tornado7: per-supercell probability, radar HUD, big map and Xaero markers.
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Tornado7 Storm Tracker 1.4.2

File nametornadotracker-1.4.2-mc1.21.1-neoforge-1.4.2.jar
Uploader
tereotereo
Uploaded
Oct 26, 2026
Downloads
6
Size
116.2 KB
Mod Loaders
NeoForge
File ID
9332631
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:tornado7-storm-tracker-1764220:9332631"

Learn more about Curse Maven

What's new

Translate the entire in-game UI to English (CurseForge release).

- Mini radar: RISK ..., No storms nearby, TORNADO EF

- Target panel: TARGET:, drift, core, wind here, closing / opening, closest Nm in ..., your speed

- Storm map: STORM MAP, Today / Tomorrow / Day after, readiness in 10 min, legend and key hints

- Cell names: TORNADO / SQUALL / DOWNPOUR / SUPERCELL / STORM / MATURE / NORMAL / GROWING / CELL

- Risk levels: CLEAR / MARGINAL / SLIGHT / ENHANCED / MODERATE/HIGH / NO DATA

- Compass: N / NNE / NE / ...

- Key toasts, /tt help and command replies, Tornado7 laptop app

- Units: m, km/h, m/s, s / m

- Log messages are English too

Also included from the same build:

- Drift speed is measured from real position deltas and smoothed, no more jumping numbers

- Tornado speed comes from the tornado itself, not from its parent cell

- Drift is shown for ordinary cells as well

- closing / opening accounts for your own smoothed speed, with your speed shown next to it

- ETA uses a long energy-observation window; rough values are prefixed with ~

- Wind split into core (inside the funnel) and wind here (at your position)

- Target panel no longer overlaps the hotbar

- Markers no longer draw outside the radar circle

- Cells reset after a dimension or world change

- Xaero markers are removed from the set they were added to; ETA labels fixed

- Target brackets no longer stretch across half the screen at high zoom

- "All clear" alert is delivered when the storm list becomes empty

Command arguments still accept вкл / выкл as aliases for on / off. Eventually this switches to a per-client language (1.4.3), so Russian players get the Russian UI back automatically.

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