Torchmaster

Adds a special torch which prevents mob spawning in a configurable radius

File Details

torchmaster-2.2.1.jar

  • R
  • Jul 7, 2020
  • 91.67 KB
  • 166.8K
  • 1.15.2
  • Forge

File Name

torchmaster-2.2.1.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:torchmaster-254268:2998547")
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v2.2.1

  • Add missing Translations [thanks to ChloeDawn]
  • Do not log debug statements by default [thanks to ChloeDawn]

v2.2.0

  • Last feature release for MC 1.15, sorry no terrain lighter :/
  • Fix dread lamp not working at all
  • Fix dread lamp hit box

v2.1.0-rc1

  • Upgrade to MC 1.15.2

v2.1.0-rc0

  • Initial Port to 1.15.1

v2.0.0-rc2

  • Fixed feral flare lantern and dreadlamp not dropping when broken.

v2.0.0-rc1

  • Fixed tesselating crash when placing a feral flare lantern

v2.0.0-rc0

  • first release candidate, written from scratch
  • Improved Mega Torch from first 1.14 release
  • Added Dread Lamp
  • Added Feral Flare Lantern (LoS feature is currently missing but will come in the next release candidate)
  • Added Frozen Pearl (Not really that useful anymore since the lantern now removes all lights when it gets removed, but just in case)
  • Added entity black/white listing for megatorch and dreadlamp via config