Too Many Bows 1.21.1-4.1.1 (NeoForge)
Curse Maven Snippet
What's new
1.21.1-4.1.1
Fixes
- Ethereal Hunter hunger cost (#1):
- Each shot now costs 1 hunger, as the tooltip says. Before, it was charged twice per shot, and even when you cancelled a draw.
- The cost now drains saturation first, then food, like sprinting does. Before, food could hit zero while saturation stayed full. With AppleSkin installed, the bar looked full while the bow refused to fire and you starved.
- The hunger bar now updates right away when you shoot.
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