TombManyGraves-1.9-1.0.3
What's new
Fixed:
- Debugging stuff I forgot to remove which didn't allow myself (M4thG33k) to actually access my own graves
- Moved some logic around in order to make rendering a bit easier (should help with fps lag)
Changed/added:
- All players are now able to walk through their own locked graves (as if there was no block there)
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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