TombManyGraves2-1.11.2-3.0.9
What's new
Fixed:
- Baubles disappearing with Cosmetic Armor installed (completely my bad guys, sorry about that)
- Deletion of items if a suitable location for the grave is not found no longer happens
Added:
- Partial compatibility with Cyberware. If a player has the defibrillator installed (and has the necessary power stored up), a grave will not form when revived. Note: the grave does not (and will not) store Cyberware components within it upon death - the components don't drop from a normal death and I don't want to overstep Flaxbeard's vision for the mod.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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