TombManyGraves2-1.11.2-3.0.3
What's new
- Yet another attempt and getting rid of NPE during rendering.
- Added a config to disable grave rendering (really only deactivates skull rendering); this is useful if someone keeps crashing due to a rendering bug and I am unable to get around to fixing it due to "real life"
- Added a new command: /tmg_toggle_render
- This command (temporarily) toggles the graves' ability to render. The graves will default back to the saved configuration upon restarting of the game.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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