tofneo_opt-0.12.0.jar
Curse Maven Snippet
What's new
Changelog (0.12.0)
Changes since 0.1.0:
- New
vivid_filtermodule (on by default): light color and contrast filter on the world image, strength 0 to 1, steps aside while a shader pack is active. - New
create_be_render_distancemodule: stops Create block entity renderers beyond a configurable distance, with a fluid fade band. create_item_render_distance: new fade band before the cut-off distance.creative_tab_duplicate_guardis now on by default: it only acts where the game would otherwise crash.- The three Create render distance modules (
create_item_render_distance,create_belt_stack_distance,create_be_render_distance) are now on by default (items 48 blocks, belt stacks 16 blocks, block entities 64 blocks). - Distances and filter strength are now reloaded while playing; module switches are still read at startup.
- The Create dependency range is now exactly 6.0.10: with another Create version, NeoForge refuses to load the mod cleanly instead of crashing.
- Config comments, log messages and mod metadata are now fully in English.
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