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TNTUtils

More control over explosions

File Details

tntutils-fabric-1.20.1-2.0.4.jar

  • B
  • Jan 16, 2026
  • 230.78 KB
  • 358
  • 1.20.1
  • Fabric

File Name

tntutils-fabric-1.20.1-2.0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:tntutils-227449:7469051"
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  • Added the entity type tags #tntutils:deny_explosions and #tntutils:allow_explosions, which can be used to disallow or allow entity types to create explosions, respectively.
    • For example, tagging minecraft:ghast with deny_explosions (in a datapack) allows you to block explosions from Ghast fireballs.
  • Individual entities (as opposed to entity types) can also be tagged with tntutils.deny_explosions and tntutils.allow_explosions to (dis)allow them to create explosions.
    • The entity tags are not to be confused with entity type tags. They can be applied to an entity with the /tag command. Notice the dot instead of a colon, since the argument to /tag add cannot contain colons.
    • For example, to make a Creeper that explodes even when explosions are disabled in the config, you can use the command /tag @n[type=creeper] add tntutils.allow_explosions.
    • Note: While it is possible to tag a player with tntutils.deny_explosions, this will not completely prevent them from causing explosions, as, for example, they can still ignite TNT with a redstone signal.
  • Added the config option entityDamageMultiplier, which can be used to change the amount of damage applied to entities.
    • Note: Since the implementation of knockbackMultiplier would need to be much more complicated in 1.20.1 than in later versions, I decided not to backport it.
  • The /explode command will now bypass the disableExplosions config option.
  • Added suggestion for the default explosion strength (4) to the '/explode' command.