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TNTUtils

More control over explosions

File Details

tntutils-neoforge-1.21.11-2.0.4.jar

  • B
  • Jan 4, 2026
  • 29.29 KB
  • 412
  • 1.21.11
  • NeoForge

File Name

tntutils-neoforge-1.21.11-2.0.4.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:tntutils-227449:7416583"
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- Added the entity type tags `#tntutils:deny_explosions` and `#tntutils:allow_explosions`, which can be used to disallow or allow entity types to create explosions, respectively. - *For example, tagging minecraft:ghast with deny_explosions (in a datapack) allows you to block explosions from Ghast fireballs.* - Individual entities (as opposed to entity types) can also be tagged with `tntutils.deny_explosions` and `tntutils.allow_explosions` to (dis)allow them to create explosions. - *The entity tags are not to be confused with entity type tags. They can be applied to an entity with the `/tag` command. Notice the dot instead of a colon, since the argument to `/tag add` cannot contain colons.* - *For example, to make a Creeper that explodes even when explosions are disabled in the config, you can use the command `/tag @n[type=creeper] add tntutils.allow_explosions`.* - *Note: While it is possible to tag a player with tntutils.deny_explosions, this will not completely prevent them from causing explosions, as, for example, they can still ignite TNT with a redstone signal.* - Added the config options `entityDamageMultiplier` and `knockbackMultiplier`, which can be used to change the amount of damage and knockback applied to entities, respectively. - The `/explode` command will now bypass the `disableExplosions` config option.