Tinkers' Mechworks

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Tinkers' Mechworks is a mod that adds various redstone machines originally created by mDiyo.


This is a complete rewrite of Tinkers' Mechworks and thus not all features have been yet reimplemented.


Requires Slimeknights Library Mod: Mantle


Slime Knights

You can find us on Discord: discord.gg/njGrvuh



Most code is licensed under the MIT License.

Textures and binaries are licensed under Creative Commons 3.

Any alternate licenses are noted where appropriate.



Feel free to use the mod in any modpacks. You are allowed to use it, you do not need to ask for permission, in fact permission requests will usually be ignored. When using the mod, please use the Curse/Curseforge/Modrinth download and do not rehost the files.

Any modpack which uses Tinkers' Mechworks takes full responsibility for user support queries.

For anyone else, we only support official builds from Curse/Curseforge/Modrinth, not custom built jars. We also do not take bug reports for outdated builds of Minecraft.



World Generation

Mechworks adds copper and aluminum ores that generate in the overworld, these ores are used to craft items throughout the mod.


If aluminum brass is available, it is used instead. E.g. this mod will provide copper and aluminum for Tinkers' Construct that you can use to make aluminum brass using the smeltery.



Place and retract any kind of block, including ones not normally movable with pistons. They also hold their own inventory as items, meaning you can place drawbridges with drawbridges!



Sets the block in front of it on fire when given a redstone signal, and can optionally extinguish it when power is removed



Tinkers' Mechworks >= 1.14

  • fuj1n - Developer/Maintainer
  • mDiyo - Original Author


Tinkers' Mechworks <= 1.7.10

  • pillbox - Signaling buses
  • Gyro - Filters
  • mDiyo - Drawbridges