File Details
Tinkers' Construct 3.3.3.332 for 1.16.5
- B
- Jan 31, 2022
- 10.29 MB
- 1.1M
- 1.16.5
- Forge
File Name
TConstruct-1.16.5-3.3.3.332.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Likely to be at most one more build after this, moving onto 1.18. So if you have issues you were waiting to report because "we probably already know" odds are we don't unless its on Github already.
Smeltery
- Change hepatizon recipe to using molten quartz instead of obsidian
- Fix tank and copper can models not properly tinting NBT fluids
- Fix coloring on copper can tooltip
- Fix material melting recipes showing wrong time in JEI
- Fix damaged anvils not melting into iron
- Fix smooth quartz not melting into quartz
Tools
- Add unique toolpart textures for vines, strings, and pig iron
- Make plate armor using cobalt instead of manyullyn
- Fix z-fighting on non-multipart tools like armor
Tables
- Added unique default textures for anvils
- New model for scorched anvil
- Make anvils default to no NBT variant when not showing all variants
- Fix scaling chests not marking dirty when slots change
- Fix tinker station and anvil allowing curse of binding armor to be removed
Modifiers
- Added embellished, lets you change the texture of plate armor or the slimesuit
- Added dyed, lets you change the color of travelers gear
- Golden now changes the texture of armor, other modifier models on armor will be a future change
- Make interaction modifiers on chestplates less likely to conflict with other mods
- Fix wrong mod domain for creative slot recipe
- Prevent crash with spamming helmet interaction with creeper slimeskull
- Fix modifier hooks running in spectator mode
- Fix insatiable scaling incorrectly
World
- Fix duplicate registration for earthslime trees
Compat
- Add support for potion fluids in spilling recipes, from both IE and Create
- Add fluids to immersive engineering chemical thrower
- Fix TOP modifier salvage loading when TOP is not installed
API
- Added breakable dyed modifier model
- Added breakable material modifier model
- Added swappable modifier recipe, for modifiers that have a string variant
- Allow material textures to be generated form outside
item/tool. The current method of doing this is temporary until I can do a breaking change in 1.18 for the permanent method - Tool models can now specify a list of modifier models to render first, regardless of the order they are added in
Books and language
- Correct whitestone description
- Remove outdated beacon base tooltips
- Correct spider duration in tooltip
- Fix outdated teleport cooldown
- Fix material pages showing stacked items in a Mantle update
- Fix melee protection tooltip being too low
- Fix slimeshell in book claiming too high protection level