File Details
Book Update (3.1.0.231) for 1.16.5
- A
- Jul 15, 2021
- 8.29 MB
- 547.0K
- 1.16.5
- Forge
File Name
TConstruct-1.16.5-3.1.0.231.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
Note: this alpha will break all addons, but hopefully the changes made here should prevent the need to break addons in later builds.
Modifiers
- Added: padded - reduces knockback of a tool
- Added: dual wielding - allows using a small tool in the offhand
- Added: textures for many modifiers on tools (thanks RCXcrafter)
- Added: dragon scales - dropped when the dragon is damaged by end crystals or TNT, used as an alternative to dragon heads
- Changed: diamond, emerald, netherite, and shiny now change the text rarity of tools
- Changed: reach now requires queens slime instead of manyullyn
- Changed: tilling, stripping, and pathing now require 1 netherite scrap and 2 tool parts instead of custom items
- Changed: autosmelt now uses magma blocks instead of ichor
- Changed: severing now works on the ender dragon
- Changed: severing drop rate is doubled on rare entities such as the ender dragon
- Changed: damage based modifiers are now scaled by tool damage multipliers
- Modifiers such as shiny now display better in JEI
Tools
- Added the dagger, a fast item that can be used in both hands
- The scythe and cleaver now shear in AOE when given silky. Kamas, daggers and swords can use expanders (and silky) to get AOE shearing
- Kamas now attack somewhat slower
Materials
- Doubled the effect of cultivated/wood, now granting +50% repair per part
- Greenheart, skyroot, and bloodshroom now can be used to make and repair slimewood in the part builder
- Removed the option to repair slimewood using slime
Tables
- Lower cost patterns are now sorted first in the part builder, effectively groups small and large parts
- Added back config options to hide most table or anvil variants
- Fix wrong tag for crafting station variants in JEI
Smeltery
- Incomplete smelteries now display a message on right click explaining the problem
- Incomplete smelteries now highlight the problematic block in red
- When holding a book, the block preventing the smeltery from expanding is highlighted in yellow
- Fix melter UI not opening due to empty stacks of fluid tank items
Gadgets and world
- Added slime cake, grants potion effects replacing slime drops
- Reduced mining level of cobalt ore to just iron
- Added signs for the three woods added by Tinkers
Advancements
- Added advancement to get the anvil
- Split tool crafting advancement into small and broad
- Move ability advancement to the smeltery tree, as most abilities require the anvil
- Add new advancement for getting 6 extra upgrade slots
- Disable glass cannon advancement, as its not currently possible (but will be once the soul forge is added)
Book additions
- Updated materials and you
- Added puny smelting content
- Added mighty smelting content
- Added fantastic foundry content
- Added encyclopedia of tinkering content
- Only book left unfinished is Tinkers' Gadgetry
Book changes
- If a material has no items, repair kit is now the fallback instead of a question mark
- New book item textures (thanks Falkor)
- (Mantle change): books can now be removed from lecterns using the UI
- New recipe for the encyclopedia
- Added new padding page type
Data
- Adjusted sort keys of tinker station tools, to add more room for addons to sort new tools
- Moved material melting fluid into a recipe
- Split material casting fluid into a separate recipe, supports tagged fluids and allows a material to be only castable or only meltable
- Most casting recipes now use tagged inputs instead of hardcoded fluids
- Rework composite recipes a bit, instead of composite basins and table, there is composite part recipes and composite materials
- Added the option to hide a material from JEI and creative
- Added interfaces to aid in recipe generation for materials, metals, parts, and tools
- Added repairable tag, so its possible to make a modifiable item with no durability
API
- Harvest and attack related hooks now use context objects to reduce the number of parameters
- Should also mean those hooks remain stable up into the beta release
- Block harvest related hooks now have context related to the originally targeted block
- Attack related hooks now have a flag marking if an entity is the targeted entity and hand used for attacking
- Attack related hooks now are called for all entities instead of just living, a couple are renamed as a result
- Validate hook is now called when the last level of a modifier is removed, to allow preventing removal
- Added tool shear event to allow shearing non-IForgeShearable entities
- Material registry now has hooks on both sides to run events once the registry is fully loaded, and uses a forge event
- Added new tool definition builder, will make it easier to add new tool definition parameters if needed
- Begin changes needed to allow non-part tools to support modifiers
Cleanup
- Removed slimedrops, replaced with slime cake (see gadgets)
- Fully remove stone ladders and torches, wooden rails, dried clay, and jerky, they were just hidden before
- Library cleanup: many classes were moved to new packages and some deleted or moved out of library
- Notable change:
MaterialValuesis nowFluidValues
Misc
- Updated CraftTweaker examples (thanks Jared)
- Improve debug display of modifiers and materials
- Fix log spam when tools with old NBT are stored in containers that don't call proper vanilla itemstack hooks
- Fix exception on config reload