Time Shall Not Pass 1.12.2-1.1.0
Curse Maven Snippet
What's new
- Backported features from the 1.16.5-1.1.0 update
Make sure to backup your config if you need to, as the configuration has changed a little.
- Added ability to disable random ticks when no non-excluded players are online
- Added ability to disable tile entity ticks when no non-excluded players are online
- Control whether Time Shall Not Pass! disables daylight cycle, random ticks, and tile entity ticks through configuration and commands
- Add or remove players from the exclusions list with commands with ability to reload Time Shall Not Pass! instantly or defer the status of exclusion for the player until their next log-in
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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