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Time Shall Not Pass! (1.12.2 & 1.16.5)

Time Shall Not Pass: A server-side mod to keep the daylight cycle, random ticks, tile entity ticks, weather cycle, and fire ticks from progressing when players are offline.
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Time Shall Not Pass 1.16.5-1.1.0

File nameTimeShallNotPass-1.16.5-1.1.jar
Uploader
Gr3atsagaGr3atsaga
Uploaded
Nov 4, 2021
Downloads
951
Size
20.3 KB
Mod Loaders
Forge
File ID
3515768
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:time-shall-not-pass-537843:3515768")

Learn more about Curse Maven

What's new

- Added ability to disable random ticks when no non-excluded players are online

- Added ability to disable tile entity ticks when no non-excluded players are online

- Control whether Time Shall Not Pass! disables daylight cycle, random ticks, and tile entity ticks through configuration and commands

- Add or remove players from the exclusions list with commands with ability to reload Time Shall Not Pass! instantly or defer the status of exclusion for the player until their next log-in

 

This mod has no additional files