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TikTok Chaos

Turn TikTok LIVE likes, gifts, comments, and follows into safe, configurable events in your NeoForge singleplayer world.
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TikTok Chaos 1.5.1 - Forge 1.19.2

File nametiktok-chaos-1.5.1+mc1.19.2-forge.jar
Uploader
PexeBaoPexeBao
Uploaded
Oct 22, 2026
Downloads
9
Size
9.8 MB
Mod Loaders
Forge
File ID
9291649
Type
R
Release
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tiktok-chaos-1664206:9291649")

Learn more about Curse Maven

What's new

Changelog

1.5.1 - Specific gifts to mobs

  • Added the missing Gift name field to gift rules, alongside an optional gift ID, with English and Brazilian Portuguese labels and in-game guidance.
  • Gift names match the name received from TikTok, ignoring case and surrounding whitespace. When both name and ID are filled, both must match; leaving both blank keeps value-tier/any-gift rules.
  • Fixed hidden comment and gift conditions blocking rules after changing the event type. The editor now shows only the fields relevant to the selected event and preserves drafts when toggling rule state.
  • Named gifts take priority over generic value tiers and retain per-unit combo behavior: three matching roses queue three mob actions within the configured limits.
  • Added a compact Gifts to mobs editor on Forge 1.16.5, 1.18.2, and 1.19.2, with create/edit/delete, installed-mob validation, and an offline preview of three gifts using saved rules.
  • Added regression tests for gift names, optional IDs, tier fallback, combos, event switching, and configuration persistence. Existing configurations remain compatible.
  • Documented setup and offline testing in English and Brazilian Portuguese.

1.5.0 - Popular mod and modpack presets

  • Added ten built-in presets for Cursed Walking, Pixelmon, Cobblemon, All the Mods, Better MC, DawnCraft, Vault Hunters, Create, Mekanism, and Iron's Spells 'n Spellbooks.
  • Added explicit Forge/NeoForge mod detection for every compatibility preset. Incompatible presets show their missing requirements and cannot be applied.
  • Added a second registry check for every item, entity, effect, sound, and integration target; missing targets disable only their affected rule instead of producing repeated runtime errors.
  • Added safe, allow-listed integrations for TaCZ ammunition, Pixelmon random shiny spawns, and Cobblemon natural-pool spawns. Preset files cannot supply arbitrary Minecraft commands.
  • Made Cursed Walking follows grant 9mm ammunition and gifts progress through 12g, 5.56x45, and rare .50 BMG ammunition.
  • Made every Pixelmon gift unit spawn one random shiny, preserving the combo rule: three roses produce three queued shiny spawns within the configured safety cap.
  • Added the popular-mod preset browser to the compact Forge 1.16.5, 1.18.2, and 1.19.2 interface as well as compatibility status in the full interface.
  • Expanded tests for preset requirements, blocked incompatible application, missing registry targets, command allow-listing, amount caps, and three-rose execution.

1.4.1 - Minecraft language support

  • Made the complete dashboard follow Minecraft's selected language automatically, with Brazilian Portuguese and English resources and English fallback for other languages.
  • Localized the rule editor, timeline, detailed simulator, visual target catalog, presets, session statistics, history, connection states, safety controls, HUD, and gameplay action results.
  • Localized the compact legacy interface and HUD on Forge 1.16.5, 1.18.2, and 1.19.2 while keeping the full interface on Forge 1.20.1, Forge 1.21.1, and NeoForge 1.21.1.
  • Added automatic tests that require exact key and placeholder parity between en_us and pt_br, validate every event/action/status enum, and reject broken UTF-8 text.
  • Added reproducible JDK 17 toolchain provisioning for the legacy multi-version build.

1.4.0 - Live control, presets, combos, and session tools

  • Added global ACTIVE/PAUSED action state and an F9 emergency stop that clears the queue, cancels sequences, removes temporary entities, and restores tracked effects, weather, and reversible blocks without disconnecting the LIVE.
  • Fixed queue shrinking so it discards the lowest-priority work instead of urgent gifts.
  • Added versioned configuration migration, atomic writes, and automatic retention of the ten latest backups.
  • Added built-in and local presets with preview, replace/merge modes, deterministic duplicate IDs, registry validation, export, and privacy-safe documents that never include connection data.
  • Added a detailed simulator for username, gift ID/name, unit coins, amount, likes, and comments; previews do not consume cooldowns, counters, statistics, or queue capacity.
  • Added PER_UNIT, ONCE, TIERED, and SCALED gift execution while preserving the existing three-roses-equals-three-actions behavior for migrated rules.
  • Added declarative scaling, deterministic weighted roulette, bounded timelines, and safe cinematic actions including sounds, launch, freeze, particles, centered messages, visual item rain, Gift Cannon, and Like Fountain.
  • Added in-memory-only goals, rankings, viewer-mob defeat counts, optional chat widgets, name hiding, and automatic session reset that survives reconnect attempts.
  • Added optional temporary avatars with HTTPS allowlists, byte/dimension limits, redirect blocking, public-address checks, and session cleanup.
  • Added bounded viewer bosses and an opt-in reversible block box with double confirmation, block-entity protection, change limits, and rollback.
  • Added a read-only OBS browser overlay bound only to 127.0.0.1, with a random session token, CSP, and no LAN listener.
  • Added adaptive action throttling during slow ticks and expanded tests across the complete six-build Forge/NeoForge matrix.

1.3.0 - Multi-version Forge ports

  • Added Forge builds for Minecraft 1.16.5, 1.18.2, 1.19.2, and 1.20.1 while keeping Forge and NeoForge 1.21.1.
  • Added version-specific Minecraft/Forge adapters while sharing the LIVE connector, configuration, rule engine, safety limits, and gift-combo handling.
  • Added a Java 8-compatible 1.16.5 artifact and Java 17-compatible artifacts for 1.18.2 through 1.20.1.
  • Added CI and CurseForge automation that builds, tests, verifies, and publishes all six loader/version artifacts.
  • Added cross-version compatibility for effect lookup and mouse-wheel callbacks used by the full visual editor.
  • Kept the corrected gift amount behavior across every supported version: three roses execute the configured action set three times, subject to the configured safety cap.

1.2.1 - Forge support and gift combos

  • Added a dedicated Minecraft Forge 1.21.1 build alongside the existing NeoForge 1.21.1 build.
  • Split loader-specific startup, event, HUD, and config-screen integration from the shared gameplay code.
  • Fixed gift combos so each gift repeats the configured action set, capped by maxTriggersPerEvent.
  • Applied cooldowns once per incoming combo so a combo does not suppress its own repetitions.
  • Updated CI and CurseForge publishing to build, test, and upload both loader artifacts.

1.2.0 - Random modpack targets

  • Added an Aleatório (todos os mods) card to the mob, item, and effect galleries.
  • Random targets are selected again on every rule activation from all compatible registered modpack content.
  • Added lazy immutable registry pools so high-frequency LIVE events do not repeatedly scan every registry.
  • Kept mob caps, action-rate limits, quantities, effect levels, and effect durations active for random targets.

1.1.0 - Visual action catalog

  • Added searchable, scrollable icon galleries for mobs, items, and effects, including compatible modpack content.
  • Added localized names and registry IDs so users no longer need to memorize minecraft:id values.
  • Added contextual controls for mob/item amount, effect level and duration, teleport radius, and weather duration.
  • Added editable custom messages and kept manual registry-ID entry available for advanced users.
  • Expanded effect execution to every registered effect and mob spawning to safe spawn-egg-backed entity types.
  • Virtualized the gallery so only visible cards and icons are rendered each frame.

1.0.3 - FancyMenu foreground fix

  • Rendered custom labels after the vanilla widget layer so FancyMenu's injected blur cannot blur them.
  • Kept buttons, edit fields, labels, and status text on a readable foreground layer.

1.0.2 - UI readability fix

  • Replaced the native screen background effect with a local dim overlay.
  • Added text shadows and increased the contrast of secondary labels.

1.0.1 - Launcher compatibility fix

  • Replaced the provider-discovered default random generator with the universally available Java random implementation.
  • Fixed startup failure on modular Minecraft Java 21 runtimes reporting that L32X64MixRandom was unavailable.

1.0.0 - Initial release

  • Added direct public TikTok LIVE connection by username.
  • Added likes, gifts, comments, follows, shares, subscriptions, joins, room statistics, LIVE start, and LIVE end events.
  • Added configurable rules, like thresholds, gift tiers, exact gift-ID overrides, cooldowns, and multiple actions.
  • Added the F8 connection, rules, history, safety, and simulator screens.
  • Added compact HUD, bounded priority queue, reconnect handling, and duplicate-event protection.
  • Added safe entity/item allowlists, temporary spawned mobs, visual-only lightning, and action-rate limits.
  • Added Portuguese and English translations.

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