tidalcommission-neoforge-1.21.1-1.6.0.jar
Curse Maven Snippet
What's new
Tidal Commission 1.6.0
Added
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Added automatic periodic commission replenishment.
- Automatically replenished commissions can be viewed for free.
- Acceptance fees are still calculated according to each commission's own configuration.
- Added configurable replenishment intervals and replenishment amounts.
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Added an acceptance time limit.
- Commissions that remain available for too long without being accepted will automatically expire.
- After expiration, the slot enters a short cooldown to prevent commissions from remaining stuck indefinitely.
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Added commissions with no completion deadline after acceptance.
- These commissions must still be accepted within their initial acceptance time limit.
- Once accepted, there is no longer a time limit for completion.
- Added a default example commission using this behavior.
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Added a commission tracking HUD.
- Up to three active commissions can be tracked at the same time.
- Displays the commission summary, remaining time, and objective progress.
- Commissions can be tracked or untracked directly from their detail page.
- Added keybinds for switching the currently expanded commission and showing or hiding the HUD.
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Added HUD customization settings.
- Supports all four screen corners.
- Supports configurable scale, opacity, horizontal margin, and vertical margin.
- Supports configuring the number of visible commissions and objective rows.
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Added a commission log.
- Records commissions that were completed, failed, or manually abandoned.
- Displays the commission source, tier, and in-game day when the commission ended.
- Supports filtering by All, Completed, Failed, and Abandoned.
- Active commissions are not shown in the log.
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Added top-right notifications.
- Displays "Commission Completed" when commission objectives are automatically detected as complete.
- Displays "New Commission Delivered" when new commissions are automatically replenished.
- The corresponding commission summary is displayed below each notification.
- Both notification types can be disabled independently.
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Added an in-game configuration center, accessible with
/tc config.- Client interface settings.
- Automatic commission replenishment settings.
- Commission time limit and cooldown settings.
- Commission opening fee settings.
- Commission access settings.
- Player-created commission settings.
- Administrators can directly save server configuration, while regular players can view it in read-only mode.
Interface Improvements
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Redesigned the player-created commission publishing interface.
- Changed to a three-step workflow: Basic Information → Requirements & Rewards → Preview & Publish.
- Added placeholder text to input fields.
- Full descriptions now support multiline input.
- Improved inventory item selection, requirement quantity adjustment, and reward selection.
- Added a commission preview before final publication.
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Redesigned the player commission management interface, improving the layout of commission lists, details, rewards, and cancellation controls.
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Redesigned the commission log and completion collection interfaces.
- Updated the top tabs, left-side statistics, entry layout, and back button.
- Reward items are now displayed inside their corresponding reward boxes.
- Improved the positioning of reward icons, quantities, and claim status.
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The main commission interface now displays the time remaining until the next automatic replenishment.
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Commissions waiting to be accepted now display their remaining acceptance time.
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Commissions without a completion deadline are now clearly marked as "No Time Limit".
Fixed
- Fixed completion collection progress being lost after player death.
- Fixed requirement quantities in player-created commissions not being editable correctly.
- Fixed an issue where pressing keys while editing the summary or full description could unexpectedly close the interface.
- Fixed item tags and biome tags sometimes being incorrectly treated as invalid during early data loading.
- Improved save persistence for automatic replenishment timing, acceptance timers, and commission states.
Removed
- Removed optional Curios integration and its related dependencies.
- Removed the Curios commission board slot, tab, and compatibility code.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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