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ThrowableMobs

Pick up a mob. Charge. Throw. Throwable Mobs turns every mob into a projectile, with a trajectory preview that shows exactly where it lands and mobs that react the way they should when they hit something.
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Throwable Mobs 0.2.0 (NeoForge 26.3)

File namethrowablemobs-neoforge-26.3-0.2.0.jar
Uploader
SafetSafet
Uploaded
Oct 24, 2026
Downloads
7
Size
249.2 KB
Mod Loaders
NeoForge
File ID
9312545
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:throwablemobs-1763809:9312545"

Learn more about Curse Maven

What's new

Added

  • on_carrier_logout has two new options: RESUME (the mob is put down, but carried again if its carrier rejoins in time) and TAKE_ALONG (the mob leaves the world with its carrier and comes back with them). The new carrier_logout_seconds sets how long RESUME and KEEP_CARRYING wait.
  • Docs: a Server config page with every setting.

Changed

  • on_carrier_logout now defaults to PUT_DOWN: when a carrier leaves, the mob is put down at their feet. Existing config files keep their value.
  • With KEEP_CARRYING, the mob waits on the ground at the carrier's feet instead of frozen in mid-air, and is put down after carrier_logout_seconds.
  • When a carrier dies, the mob is put down at their feet instead of falling from above their head.
  • Built against NeoForge 26.3.0.95 (the first stable 26.3 build) and Fabric API 0.164.0.

This mod has no related projects