Throw Weapons 2.1.1 — Minecraft 1.20.1 — Forge
Curse Maven Snippet
What's new
Minecraft 1.20.1 backport of server-authoritative weapon throwing. Partial charge throws less hard/far than full charge; normal tap-drop stays available. Weapon damage, names and enchantment NBT persist through projectile/recovery and save/restart. Third-person arm/sleeve transforms stay together for classic/slim models, including remote multiplayer actors. Clear client settings and mod icon included.
Java 17; Forge 47.4.26 tested. Requires matching SeamlessLib 2.x for 1.20.1/Forge. No Fabric API, Mod Menu or Architectury API runtime dependency.
Passed clean build, 28 unit tests, 7 required Forge GameTests, independent client, native two-client multiplayer, actual partial/full throw keys and recovery, renderer-time remote arm/sleeve checks, settings scales 2/3/4, resource reload and dedicated-server persistence. Software OpenGL/copied fixtures do not guarantee all GPUs, packs or historical saves. GitHub CI was blocked before execution by account billing lock. Back up worlds/configs; never downgrade 26.x saves.
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