Throw Weapons 2.1.0 — Minecraft 26.2 — Forge
Curse Maven Snippet
What's new
Throw Weapons 2.1.0 for Minecraft 26.2
- Partial throws after a brief 2-tick hold; longer holds increase speed, range, and velocity-based damage up to 30-tick full power.
- Accurate charge indicator: red before readiness, blue for partial power, gold at full power.
- Separately bound Throw-key taps cancel without dropping; shared Drop-key taps still drop one item.
- Fixed displaced third-person sleeve/shoulder layers, respecting classic/slim skins and sleeve toggles.
- Server-authoritative timing, synchronized multiplayer poses, late tracking, safe cancellation, dimension/respawn cleanup, and item/component conservation.
- Improved visual settings, configurable server damage, and data-pack compatibility tags.
Requires Minecraft 26.2, Java 25, Forge 26.2-65.1.3, and SeamlessLib 2.x. Install matching Forge jars on client and server. Fabric API and Architectury API are not required.
Back up worlds/configs and test copies before upgrading. Existing mod/registry/packet IDs and config filenames remain unchanged.
Verified with 29 unit tests, seven Sword Throw GameTest scenarios on each loader, real OpenGL/Vulkan paired-client multiplayer tests with all five suite mods, and an isolated Sword Throw + SeamlessLib world launch.
This mod has no additional files

