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Thoreso's HitFloat Fix

A modified fork of HitFloat by perusi, fixing missing damage numbers on final hits.

This is a modified fork of //modrinth.com/mod/hitfloat" rel="noopener nofollow" target="_blank">https://modrinth.com/mod/hitfloat" target="_blank" rel="noopener noreferrer">HitFloat by perusi, with only a very small bugfix to allow the floating damage numbers to appear on killing blows. I used HitFloat under the MIT license, since perusi was so kind as to make it available. :) Here is an excellent description of the mod from persui's own page:

Features

  • Floating damage numbers above hit entities
  • Smooth rise animation and automatic cleanup
  • Critical hit highlight text and particle burst
  • Configurable thresholds, lifetime, speed, and particle intensity
  • Built-in safety cap for active floating texts

Configuration

Generated config file: config/hitfloat-common.toml

Main options:

  • enabled
  • showOnlyPlayerHits
  • showAgainstPlayers
  • minDamageToDisplay
  • lifetimeTicks
  • risePerTick
  • criticalParticleBurst
  • maxActiveFloats

The Thoreso's HitFloat Fix Team

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