third-person-camera(fabric-1.21.11).jar
Curse Maven Snippet
What's new
Version 1.3.0 (Minecraft 1.21.11)
✨ Major Improvements
- Fully reworked camera logic for Minecraft 1.21.11, resulting in significantly smoother and more stable behavior compared to the previous version.
- Fixed the one-time flicker that occurred when switching from first person to third person for the first time after loading.
- Players no longer need to manually re-toggle perspective every time they load into the game; perspective state is now handled consistently.
🧠 Smart Perspective Handling
- Improved cave and enclosed-area detection for automatic switching to first person, enhancing exploration and combat.
- Added structure-aware detection, ensuring reliable camera behavior inside Minecraft-generated structures.
- Automatic perspective switching now coexists cleanly with manual perspective toggling, without conflicts or visual artifacts.
- Perspective switches now include smooth transitions instead of abrupt camera jumps.
🌊 Underwater Visual Improvements
- Fixed rare flickering of underwater visual effects present in the previous version.
- Underwater effects are now applied consistently, resulting in stable visuals while entering, exiting, or moving within water.
🎯 Interaction & Visual Stability
- Reworked selection outline logic, making block and entity outlines completely stable during camera movement and perspective transitions.
- Improved consistency between camera position and interaction targeting, eliminating outline jitter and desync.
🧩 UI Changes
- Updated the in-game UI layout and behavior for a cleaner and more responsive experience.
- Camera-related settings now behave more predictably with immediate visual feedback.
🛠️ Internal & Stability Changes
- Refactored camera update flow to ensure a single, authoritative camera state.
- Improved transition handling to reduce edge-case glitches during rapid state changes.
- General stability and performance improvements across all camera states.
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