File Details
Release 1.2
- R
- Nov 21, 2025
- 117.78 KB
- 2.3K
- 1.21+2
- Forge
File Name
thermaltweaks-0.1.2.jar
Supported Versions
- 1.21
- 1.20.1
- 1.20
Curse Maven Snippet
📦 Release 1.2 — Snowstorms, Sandstorms, Wind, Survival
Overview
Release 1.2 brings snowstorms, sandstorms, dynamic wind, world effects, mob changes, and new performance controls.
Key Features (1.2)
Temperature Survival Enhancements
- Same −20°C..50°C system
- New HUD: Snowflake + Wind arrow (km/h)
Snowstorms
- Blue fog/tint
- Snow particles
- Icicles (optional)
- Biome-wide chill
Sandstorms
- Sandy tint
- Dust particles
- Gust bursts
- Optional wind push
#thermaltweaks:sandstorm_biomes
Wind System
- Synced direction/strength
- Gusts
- Optional push
- HUD arrow + km/h
Items & Armor
- Tea → Warm Tea → Iced Tea
- Thermometer
- Fur Armor
- Desert Robes
World & Mobs
- Snow piling & drifting
- Freezing water
- Footprints
- Zombies shift to strays in blizzard
- Zombies shift to husks in sandstorm
- Passive mobs huddle
- Reduced hostile follow range
Performance & Config
- Storm tick budget
- Watchdog for performance
- Intervals for piling/melting/freezing/icicles
- Toggles for footprints, piling, melting, mob behaviors, villager shelter
- Tags: heat, cold, sandstorm biomes
Commands
/snowstorm start|stop|status /sandstorm start|stop|status /wind set <kmh>
Recipes
- Tea: Wheat Seeds + Sugar + Glass Bottle
- Warm Tea: Smelt Tea
- Iced Tea: Tea + Snowball
- Fur Armor: Feathers
- Desert Robes: String
Recommended Defaults
- visualsAlwaysOnDuringStorm = true
- stormOpsBudget = 150
- stormSyncIntervalTicks = 20
- accumInterval = 5
- meltInterval = freezeInterval = 10
Notes
- Requires Forge 1.20.1 + Java 17
Credits
Author: Funnybuble
Thanks to the Forge community.

