Have you ever been playing with Tinkers' Construct at the mid-to-end-game and thought:
"This smeltery takes up a lot of space. I wish I didn't have to have it lying around here."?
Well, now you don't! This mod allows you to cast Tinkers' Construct parts into casts via the Fluid Transposer. The one downside? It consumes the cast.
The casts are made using any tool part (as of v2.0 for MC 1.12, only wooden tool parts previously) and Molten Gold or Aluminum Brass in the Transposer, the liquids are made from ingots melted in the Magma Crucible, and all fluid amounts are the same as in standard Tinkers' Construct.
Config!
In the config, you can change how the mod works. There are 3 files generated the first time the game runs, two of which are re-generated every time it runs. They are generated in the config/ThermalTinkering folder. These three files are as follows:
- config.cfg: the main mod config. At the moment, this contains only two rules:
- blacklist: Is there a liquid being registered for use that you don't want to be? (note that if it's an error on my part, and the fluid actually SHOULDN'T be registered, please file a bug report on the issues page) Simply add the id (that's the left-hand column in the fluids or molten fluids dump file) to the list and it will be skipped.
- fluids.txt: This file is regenerated every time the game runs. It contains a dump of every fluid, with its Fluid ID (the column on the left - this is used in the config.cfg file), its block name (just for debugging purposes really), and its Localised Name (the one you're used to reading, like "Molten Iron").
- moltenFluids.txt: This file is also regenerated every run. It contains a dump of every fluid the mod has detected as a TiCon-compatible fluid, with the same 3 columns as above.
im having some issues getting this to work with tinkers. i want to add an enderium knife blade to my shuriken, but its not letting me pour it from the smeltery into the cast. i do have this mod installed, but enderium tinkers parts arent showing up in the jei list
(idk if this is related, but i also havent found any platinum in the world)
In reply to nomekop777:
Unlikely to be anything to do with me at all. I don't change what you can make in the smeltery (Thermal Expansion does this on its own, assuming you're on 1.12), I just read that list and add the recipes to the Fluid Transposer and Magma Crucible.
can u please make a 1.10 version, please. Cause im playing skyfactory and im trying to make the best cross bow and it involves enderium but i cant do that without this mod.
In reply to xlCinnamon:
Sorry, there's a bug with Thermal Expansion on 1.10 and 1.11 which makes this mod not work. nothing I can do about it - I contacted team CoFH and they said they can't fix an old version like that.
maybe 1.16 since tcon and thermal has been updated
In reply to ianlavr:
I'll look into it - not sure if Thermal has a stable way for me to add recipes yet, or if TiCon is ready for me to fetch the list of metals, but I can certainly take a look for you.
In reply to samboy063:
ok.
Hi there, I've just added this to a private pack as I like the idea of been able to pack up my smeltery and go for something much smaller.
However I think I've missed something as from what I've seen up to now the only way to make the casts is with a smeltery which kind of defeats the object of this mod as you need to make a cast to put in the fluid transposer.
Please could you clafirfy this for me, thanks in advance.
Mac :)
Edit: I also seem unable to find an invite link for your discord, please could you post that also.
In reply to Forge_User_92147947:
Hello,
Yes, it seems someone else had the same issue. Could you possibly post the game log somewhere and give me a link? Without it it's hard to tell what's going on.
There is SUPPOSED to be a recipe to make all the casts using existing parts + aluminum brass/gold in the transposer, but it appears that has broken, probably with a recent update to tinkers.
And no, I don't have a discord for the mod. I should probably make one.
Hello, a friend made a mod pack and your mod doesn't seem to properly work with it. I would be glad to share you the mods so you could repair it, since i'm not really keen on mods. My discord : + 👏 ǝpɹɐʇoW 👏 + T-gay#3957
In reply to Motarde:
It would be nice if curseforge let me about these things. Ok, I'll send you a friend request on discord, assuming that's still your username. Hopefully you see this.
EDIT: Oh, apparently that's not your username on discord any more.
1.12.2 version should now be up pending curseforge accepting the file.
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