ThermalSolars for MineCraft 1.10.2 / 1.11.2 / 1.12.2 / 1.14.4
Initial Beta 1.14.4 release (Items, Blocks and recipes could still change)
Fully custom-able via config to aid Pack developers with balance.(not in 1,14 yet)
I recommend JEI for recipes overview.
Yes you can use this is your modpack!. Be aware it's still beta.
Please report any bugs, this helps me improve the mod.
Simple tier'ed Solar Panels
- T1 Generates 20FE/t
- T2 Generates 200FE/t
- T3 Generates 500FE/t
- T4 Generates 1000FE/t
- T5 Generates 2000FE/t
- T6 Generates 10000FE/t
- T7 Generates 20000FE/t
- T8 Generates 50000FE/t
- T9 Generates 100000FE/t
- T10 Generates 200000FE/t
Lunar and Ender Panel same Generation numbers
Lunar Panel generate energy at night but not day.
Ender Panels generate energy at both night and day.
1.16.4 please :)
so yes when I mine them with a tinkers pick with fortune it gives me 1-3 solar panels LOL this is not bad thing but I don't wanna multiply my panels LOL.
This may have already been said, but what level do the ores spawn?
Anyone know of any mods on 1.14.4 yet that can transfer power?
In reply to Daihok41:
By transfer I assume convert from Forge Energy to RF? if So try RFTools.
In reply to JoltEffect:
Nah I meant like some sort of piping or something to transfer the energy from like solar panels, generators ect. to some energy storage like rf tools power cells ect.
First of all: it would be cool if you had an issue page :)
second thing: your mod is the only mod why I can't play my modpack on a server :D
Here is the crash log:
https://pastebin.com/mxZ2KuDC
I hope it helps you :)
In reply to MelanX:
for a start botania is a 1.12 mod not a 1.14.4 mod
In reply to skedone:
Patreon Beta version
In reply to MelanX:
and he didn't change version number lol, can you post another error log as all that showed was ticking tile entity and that can just be a memory leek or a one off
In reply to MelanX:
I cannot replicate the issue sorry.
You mentioned that ThermalSolars is the only mod that if removed makes the server bootup/run. What happens if ThermalSolars is the only mod installed, does it run? I have literally just installed every mod on the pastbin list and the server/client works just fine for me.
Also whats not helpful is the Firge log just says issue with common_setup, but doesnt give any indication as to what the issue is.
Regards
JoltEffect
In reply to JoltEffect:
If you said that you wanna try this I had exported my profile for you D: but yeah.. I'll try with only your mod! Maybe the information that I used Forge 28.1.79 is helpful? idk but I will test tomorrow
i get two errors one it dont like doggy talents , if the mod is installed with it crashes at mod loading second is the null error loading as reported by others , i will post both error logs
with doggy talents installed https://pastebin.com/A3SJ2fUg
without i cant really paste bin as its only the latest.log thats updated it doesn't even make crash report , and the lastest log is 26mb lol
In reply to skedone:
Many thanks for reporting issues much appreciated.
Looking at the pastebin, DoggyTalens issue is a DoggyTalents issue and not related to TS. In fact TS does not report any issue at all in that log.
As for the Null error during loading. If you latest log is 26mb in size something isn't right :). I agree thats way to big to upload. Could I ask that you poen the log, find the thermal solars Null error and cut 'n paste maybe 50 lines above and 50 lines below and upload this to Pastebin?
Without some form of an error log it's difficult to resolve. I cannot replicate the issue my side and I've bootup up TS 100's of times.
Regards
jolt
In reply to JoltEffect:
it loaded twice fine then came the crash again here are all the bits i copied from latest.log
#
https://pastebin.com/VAiwJQDq
In reply to JoltEffect:
Got it spent the day removing mods one by one and reloading to test what is causing the issue for me, it seems the be doggy talents and the midnight, once both are removed (mainly midnight) the game loads fine and reloaded every time so far, hope this helps in your testing
Frequently getting an error that says "ThermalSolars (thermalsolars) encountered an error during the common_setup phase - null." I'm running Minecraft 1.14.4, Forge 28.1.60, and am running thermalsolars-1.14.4-0.2.jar. I think its worth mentioning that every time the game DOES work and I load up a world, I get a message that there is a new version available and that I should update, even though I have the latest version. Also, whenever I install a new mod/update a mod I have installed, the error sometimes disappears and I don't know why.
In reply to grox9999:
Many thanks for reporting the issue much appreciated.
Next time you get the error, can you provide the error log text?
In reply to grox9999:
Just updated the mod, please update and see if you still encounter the issues please.
In reply to JoltEffect:
Thank you for responding. Unfortunately, I am still getting this error after updating both the mod and Forge. I have updated to Forge 28.1.75, so the error might be particular to this version, but I'm not sure. Where can I find this error log text so that I can make a pastebin link and send it? I'm using Minecraft 3.9.1.0 launcher, if that helps.