TheKingSkill

An early alpha RPG progression mod for Neo/Forge 1.21.1, featuring skills, abilities, world progression, difficulty setup, balance profiles, and HUD customization.

File Details

TheKingSkill-1.0.7.jar

  • B
  • Jul 15, 2026
  • 39.25 MB
  • 11
  • 1.21.1
  • NeoForge

File Name

TheKingSkill-1.0.7.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:thekingskill-1602584:8439982"

Learn more about Curse Maven

New content

  • Passive animals can now spawn with rarities.
  • Cows, pigs, chickens, sheep, rabbits, and other compatible animals can appear as:
    • Elite
    • Rare
    • Legendary
    • Mythic
    • Ancient
  • Animals use the same visual rarity system as hostile mobs.
  • No particles were added.
  • Rare animals have increased health.
  • Rare animals drop more vanilla resources when killed.
  • Average drop multipliers:
    • Elite: 1.25x
    • Rare: 1.5x
    • Legendary: 3x
    • Mythic: 4x
    • Ancient: 5x
  • Only common resources are increased, such as:
    • meat;
    • leather;
    • wool;
    • feathers;
    • rabbit drops.
  • Special items, equipment, saddles, and inventories are not duplicated.
  • Bred animals have reduced rarity chances.
  • Bred animals cannot become Legendary, Mythic, or Ancient.
  • Added support for Forge and NeoForge 1.21.1.


    Novo conteúdo

    • Animais passivos agora também podem nascer com raridades.
    • Vacas, porcos, galinhas, ovelhas, coelhos e outros animais compatíveis podem aparecer como:
      • Elite
      • Rare
      • Legendary
      • Mythic
      • Ancient
    • Os animais usam o mesmo sistema visual dos mobs hostis.
    • Não foram adicionadas partículas.
    • Animais raros possuem mais vida.
    • Animais raros concedem mais drops vanilla ao morrer.
    • Multiplicadores médios de drops:
      • Elite: 1,25x
      • Rare: 1,5x
      • Legendary: 3x
      • Mythic: 4x
      • Ancient: 5x
    • O sistema aumenta apenas drops comuns, como:
      • carne;
      • couro;
      • lã;
      • penas;
      • drops de coelho.
    • Itens especiais, equipamentos, selas e inventários não são duplicados.
    • Animais gerados por reprodução possuem chances reduzidas.
    • Filhotes não podem nascer como Legendary, Mythic ou Ancient.
    • Compatibilidade adicionada para Forge e NeoForge 1.21.1.