File Details
Twilight Forest - MC 1.21.1 - 4.8.3260
- R
- Dec 24, 2025
- 25.83 MB
- 21.3K
- 1.21.1
- NeoForge
File Name
twilightforest-1.21.1-4.8.3260-universal.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
ADDED:
- Added Traveller's Gear, a blast from the past ready to double jump back into action!
- It is an armor set made mostly for moving around more freely, not for combat!
- As a tradeoff for its versatility, it cannot be enchanted.
- This entails six items in total: Goggles, Vest, Wings, Boots, Belt, and Gloves.
- The Goggles, Vest, Wings, and Boots can be upgraded with modifiers. Each piece has unique modifiers to enhance your experience with it.
- Added the Traveller's Goggles:
- Has the built-in ability Zoom, which lets you zoom in like Spyglasses.
- There are 5 modifiers to choose from:
- Red Thread Vision: acts as if you have Red Thread in your hand.
- Item Display: lets you have a HUD that displays maps, time, and more!
- All-Night Goggles: Prevents Phantoms from spawning and Endermen from getting angry when stared at.
- Aquatic Agility: a mixture of Aqua Affinity and Respiration.
- Auto-Repair: speaks for itself.
- Added the Traveller's Vest:
- Has the built-in ability Swift Swim, which lets you swim faster.
- There are 6 modifiers to choose from:
- Stealth: Sneak to hide!
- Perfect Dodge: a chance to dodge projectiles.
- Haste: we all know what that does.
- Arrow Magnetism: pulls back missed arrows to you.
- Efficient Eater: drastically lowers hunger drain from movement.
- Auto-Repair: speaks for itself.
- Added the Traveller's Wings:
- Has the built-in ability High Jump, which lets you jump higher.
- There are 6 modifiers to choose from:
- Gradual Glide: Lets you glide by sneaking mid-air.
- Agile Ranger: lets you walk at normal speed when drawing a Bow.
- Double Jump: exactly what it sounds like!
- Sidestep: double tap your left or right strafe key to do a dash!
- Swap Hotbar: Allows you to store a second hotbar in your Wings.
- Auto-Repair: speaks for itself.
- Worn in the leg slot.
- Does not let you fly.
- Gradual Glide: Lets you glide by sneaking mid-air.
- Added the Traveller's Boots:
- Has the built-in ability Step-Up, which lets you walk up full-sized blocks.
- There are 5 modifiers to choose from:
- Water Walk: lets you walk on water.
- Slime Soles: Negates fall damage and lets you bounce while doing so.
- Straight Ahead: increases forward movement speed.
- Unrestrained: prevents any and all slowdown from blocks.
- Auto-Repair: speaks for itself.
- Added the Traveller's Belt:
- Lets you store a second hotbar inside of it.
- A great companion for any builder!
- Worn in the leg slot.
- Has no durability and provides no armor.
- Added the Traveller's Gloves:
- They are a cosmetic item can be crafted with the Vest or worn separately if you like the look!
- Does not take up a modifier slot.
- Added 12 berry bushes!
- Four of them can be found across the dimension.
- Another four can be found somewhere nefarious.
- The last four can be found underground.
- Added Drying Racks!
- Place meats and various items on them to dry them out.
- New foods!
- 8 types of berries:
- Raspberry
- Blueberry
- Blackberry
- Maloberry
- Blightberry
- Duskberry
- Skyberry
- Stingberry
- 12 types of jerky:
- Beef Jerky
- Chicken Jerky!
- Pork Jerky
- Mutton Jerky
- Rabbit Jerky
- Meef Jerky
- Venison Jerky
- Monster Jerky
- Cod Jerky
- Salmon Jerky
- Tropical Fish Jerky
- Fugu Jerky
- 2 types of edible slime:
- Gelatinous Slime Drop
- Gelatinous Maze Slime Drop
- Berry Medley
- Moss Soup
- 8 types of berries:
- Added Maze Slimeballs
- Added Maze Slime Blocks
- This slime block will only stick to Mazestone blocks.
- Added Tannin
- Added Treated Leather
- Added Tanned Leather
- Added Iron, Gold, and Copper Oreberries
- Added Concentrated Essence Berries
- Added the
/tf tpdebug command. This teleports you directly to our dimension. - Added a new
twilightforest:landmarkstructure type. Similar to thetwilightforest:progressionone, you can wrap any structure in it and define structure icons to show up on Magic Maps (also add the structure to thetwilightforest:landmarktag to make it appear on Magic Maps). - Added custom underwater fog colors to better correspond with the water color.
- Added a gamerule for portal delay.
- Added a Sleepy Horse to the mod description. Hey! Wake up! We're releasing!
CHANGED:
- Endermen will no longer pick up blocks in our dimension.
- Naga Courtyards can now have their spawner replaced by another structure in datapack customization
- Stripped Logs and Woods are added to their respective
c:tags, can now be used to craft Create's Andesite Casing and others. - Updated all TF structure configs to be a little more readable.
- Updated
twilightforest:progressionto no longer require thebiomes,spawn_overrides,step, andterrain_adaptationfields twice (once in the wrapped structure and once in the normal structure JSON). It will now pull these values directly from the wrapped version. - Hint creature definition is now optional in progression structure JSONs.
- Decoration clearance is now optional in landmark structure JSONs.
- Changed Moonworms to no longer "die" when failing to place. They now once again drop as an item.
FIXED:
- Fixed the Aurora Palace's entrance stairs acting like blockades to the doors. Will this be the last time this dungeon breaks? Probably not!
- Fixed the Mist Wolf's transparency being broken for the 184th time.
- Fixed Reappearing Blocks using the wrong sound when reappearing.
- Fixed a Trollsteinn crash.
- Fixed clients crashing when joining servers that don't have custom TF registries present.
- Fixed the overhead animation of the Block and Chain Goblin being jittery.
- Fixed it so we don't reduce the itemStack if the player has infinite materials when the itemStack is inserted inside a Mason Jar.
- Fixed a bug where trapped chests didn't have the
MINEABLE_WITH_AXEtag. - Fixed a bug where trapped chests didn't have the
CHESTS_WOODENtag. - Fixed a bug where Scepters could not be repaired when they should've been able to be.
- Fixed mushroom canopies replacing Lich Tower blocks.
- Thread-safe fixes for TFMaze (Hedge Maze, Labyrinth)
- Fixed Moss and Clover Patches not being rotated when placed by Structure Templates.

