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The Twilight Forest

A realm basked in mystery and eerie twilight, you will overpower terrifying creatures and secure the adventure of a lifetime; in the Twilight Forest.

File Details

Twilight Forest - MC 1.21.1 - 4.8.3260

  • R
  • Dec 24, 2025
  • 25.83 MB
  • 21.3K
  • 1.21.1
  • NeoForge

File Name

twilightforest-1.21.1-4.8.3260-universal.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-twilight-forest-227639:7371728"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

ADDED:

  • Added Traveller's Gear, a blast from the past ready to double jump back into action!
    •  It is an armor set made mostly for moving around more freely, not for combat!
    • As a tradeoff for its versatility, it cannot be enchanted.
    • This entails six items in total: Goggles, Vest, Wings, Boots, Belt, and Gloves.
    • The Goggles, Vest, Wings, and Boots can be upgraded with modifiers. Each piece has unique modifiers to enhance your experience with it.
  • Added the Traveller's Goggles:
    • Has the built-in ability Zoom, which lets you zoom in like Spyglasses.
    • There are 5 modifiers to choose from:
      • Red Thread Vision: acts as if you have Red Thread in your hand.
      • Item Display: lets you have a HUD that displays maps, time, and more!
      • All-Night Goggles: Prevents Phantoms from spawning and Endermen from getting angry when stared at.
      • Aquatic Agility: a mixture of Aqua Affinity and Respiration.
      • Auto-Repair: speaks for itself.
  • Added the Traveller's Vest:
    • Has the built-in ability Swift Swim, which lets you swim faster.
    • There are 6 modifiers to choose from:
      • Stealth: Sneak to hide!
      • Perfect Dodge: a chance to dodge projectiles.
      • Haste: we all know what that does.
      • Arrow Magnetism: pulls back missed arrows to you.
      • Efficient Eater: drastically lowers hunger drain from movement.
      • Auto-Repair: speaks for itself.
  • Added the Traveller's Wings:
    • Has the built-in ability High Jump, which lets you jump higher.
    • There are 6 modifiers to choose from:
      • Gradual Glide: Lets you glide by sneaking mid-air.
        • Agile Ranger: lets you walk at normal speed when drawing a Bow.
        • Double Jump: exactly what it sounds like!
        • Sidestep: double tap your left or right strafe key to do a dash!
        • Swap Hotbar: Allows you to store a second hotbar in your Wings.
        • Auto-Repair: speaks for itself.
      • Worn in the leg slot.
      • Does not let you fly.
  • Added the Traveller's Boots:
    • Has the built-in ability Step-Up, which lets you walk up full-sized blocks.
    • There are 5 modifiers to choose from:
      • Water Walk: lets you walk on water.
      • Slime Soles: Negates fall damage and lets you bounce while doing so.
      • Straight Ahead: increases forward movement speed.
      • Unrestrained: prevents any and all slowdown from blocks.
      • Auto-Repair: speaks for itself.
  • Added the Traveller's Belt:
    • Lets you store a second hotbar inside of it.
    • A great companion for any builder!
    • Worn in the leg slot.
    • Has no durability and provides no armor.
  • Added the Traveller's Gloves:
  •  They are a cosmetic item can be crafted with the Vest or worn separately if you like the look!
  • Does not take up a modifier slot.
  • Added 12 berry bushes!
    • Four of them can be found across the dimension.
    • Another four can be found somewhere nefarious.
    • The last four can be found underground.
  • Added Drying Racks!
    • Place meats and various items on them to dry them out.
  • New foods!
    • 8 types of berries:
      • Raspberry
      • Blueberry
      • Blackberry
      • Maloberry
      • Blightberry
      • Duskberry
      • Skyberry
      • Stingberry
    • 12 types of jerky:
      • Beef Jerky
      • Chicken Jerky!
      • Pork Jerky
      • Mutton Jerky
      • Rabbit Jerky
      • Meef Jerky
      • Venison Jerky
      • Monster Jerky
      • Cod Jerky
      • Salmon Jerky
      • Tropical Fish Jerky
      • Fugu Jerky
    • 2 types of edible slime:
      • Gelatinous Slime Drop
      • Gelatinous Maze Slime Drop
    • Berry Medley
    • Moss Soup
  • Added Maze Slimeballs
  • Added Maze Slime Blocks
    • This slime block will only stick to Mazestone blocks.
  • Added Tannin
  • Added Treated Leather
  • Added Tanned Leather
  • Added Iron, Gold, and Copper Oreberries
  • Added Concentrated Essence Berries
  • Added the /tf tp debug command. This teleports you directly to our dimension.
  • Added a new twilightforest:landmark structure type. Similar to the twilightforest:progression one, you can wrap any structure in it and define structure icons to show up on Magic Maps (also add the structure to the twilightforest:landmark tag to make it appear on Magic Maps).
  • Added custom underwater fog colors to better correspond with the water color.
  • Added a gamerule for portal delay.
  • Added a Sleepy Horse to the mod description. Hey! Wake up! We're releasing!
 

CHANGED:

  • Endermen will no longer pick up blocks in our dimension.
  • Naga Courtyards can now have their spawner replaced by another structure in datapack customization
  • Stripped Logs and Woods are added to their respective c: tags, can now be used to craft Create's Andesite Casing and others.
  • Updated all TF structure configs to be a little more readable.
  • Updated twilightforest:progression to no longer require the biomesspawn_overridesstep, and terrain_adaptation fields twice (once in the wrapped structure and once in the normal structure JSON). It will now pull these values directly from the wrapped version.
  • Hint creature definition is now optional in progression structure JSONs.
  • Decoration clearance is now optional in landmark structure JSONs.
  • Changed Moonworms to no longer "die" when failing to place. They now once again drop as an item.
 

FIXED:

  • Fixed the Aurora Palace's entrance stairs acting like blockades to the doors. Will this be the last time this dungeon breaks? Probably not!
  • Fixed the Mist Wolf's transparency being broken for the 184th time.
  • Fixed Reappearing Blocks using the wrong sound when reappearing.
  • Fixed a Trollsteinn crash.
  • Fixed clients crashing when joining servers that don't have custom TF registries present.
  • Fixed the overhead animation of the Block and Chain Goblin being jittery.
  • Fixed it so we don't reduce the itemStack if the player has infinite materials when the itemStack is inserted inside a Mason Jar.
  • Fixed a bug where trapped chests didn't have the MINEABLE_WITH_AXE tag.
  • Fixed a bug where trapped chests didn't have the CHESTS_WOODEN tag.
  • Fixed a bug where Scepters could not be repaired when they should've been able to be.
  • Fixed mushroom canopies replacing Lich Tower blocks.
  • Thread-safe fixes for TFMaze (Hedge Maze, Labyrinth)
  • Fixed Moss and Clover Patches not being rotated when placed by Structure Templates.