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The Twilight Forest

A realm basked in mystery and eerie twilight, you will overpower terrifying creatures and secure the adventure of a lifetime; in the Twilight Forest.

File Details

Twilight Forest - MC 1.20.1 - 4.3.1846

  • R
  • Sep 7, 2023
  • 22.14 MB
  • 235.3K
  • 1.20.1
  • Forge + 1

File Name

twilightforest-1.20.1-4.3.1846-universal.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-twilight-forest-227639:4743133")

NeoForge

implementation fg.deobf("curse.maven:the-twilight-forest-227639:4743133")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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ADDED:

  • Added a shader for Aurora to the Glacier biome. The biomes it appears in can be configured. If you're experiencing FPS problems it can be disabled in the config.
  • Added a config option to completely disable the Uncrafting Table. This removes the recipe and prevents it from showing up in loot tables.
    • Modpack makers, if you're going to completely disable the table despite it having more uses than just uncrafting, use this instead of kubejs scripts.
    • Added day time and sine wave opacity modifiers to special paintings.
    • Added a multiplier float value in the special paintings data that dictates at what speed the opacity changes.

 

CHANGED:

  • Changed the Force Field block models from multipart models to custom baked model.
    • This fixes some issues with parts of the block rendering when they should be culled.

 

FIXED:

  • Fixed the uncrafting and recrafting costs of the Uncrafting Table being slightly off.
  • Fixed Tiny Bird and Dwarf Rabbit variant registries not showing up in registryaccess.
  • Fixed the lack of a language entry for special paintings.
  • fixed the special painting parallax being jumpy.