["restriction toggles"]
#Controls which requirements beds have applied
#0=none, 1=roof, 2=blocks, 3=both
#Default: 1
#Range: 0 ~ 3
bed_requirement_mode = 1
#Controls which requirements sleeping bags have applied
#0=none, 1=roof, 2=blocks, 3=both
#Default: 2
#Range: 0 ~ 3
sleeping_bag_requirement_mode = 2
#List of blocks that count as "beds" for this mod
#Format: "modid:block_name"
#NOTE: Most items should already be handled automatically through the id keywords
bed_blocks = []
#List of blocks that count as "sleeping bags" for this mod
#NOTE: Most modded items should already be handled automatically through the id keywords
#Format: "modid:block_name"
sleeping_bag_blocks = ["comforts:sleeping_bag"]
#If true, blocks will also be detected dynamically by keyword matching in their ID
#Example: a block with "bed" in its ID will count as a bed
#Default: true
enable_keyword_detection = true
#Keywords used to dynamically detect beds
#Warning: keyword matching is simple substring matching; choose keywords carefully
#Format: simple strings matched against the block ID path
#Default: ["_bed"]
bed_id_keywords = ["_bed"]
#Keywords used to dynamically detect sleeping bags
#Warning: keyword matching is simple substring matching; choose keywords carefully
#Format: simple strings matched against the block ID path
#Default: ["_sleeping_bag"]
sleeping_bag_id_keywords = ["_sleeping_bag"]
#These settings only matter if a block type has "roof" or "both" enabled above.
#If not, this entire section can be ignored.
["required roof options"]
#If true, any block anywhere above the sleep target block (up to world height) counts as a roof
#If false, max_roof_distance will be used instead
#Default: false
ignore_roof_distance = false
#Maximum number of blocks above the block where a roof can exist and still count
#Only used if ignore_roof_distance is false
#Default: 10
#Range: 2 ~ 50
#Range: 2 ~ 50
max_roof_distance = 10
#These settings only matter if beds are set to "blocks" or "both".
#If not, this entire section can be ignored.
["bed required blocks options"]
#Radius (in blocks) to search for required blocks for beds
#Default: 10
#Range: 1 ~ 30
#Range: 1 ~ 30
bed_required_block_search_radius = 10
#If true, you must satisfy ALL required block groups below
#If false, satisfying ANY one group is enough
#Default: true
bed_require_all_groups = true
#Required block groups for beds.
#Each string is one group (OR list). If bed_require_all_groups is true, every group must be satisfied.
#Format: ["id1|id2|id3", "id4|id5"]
#Example: ["minecraft:campfire|minecraft:soul_campfire", "minecraft:crafting_table"]
bed_required_block_groups = ["minecraft:campfire|minecraft:soul_campfire"]
#If true, campfires used in required block groups must be lit
#Default: true
require_lit_campfire_for_beds = true
#These settings only matter if sleeping bags are set to "blocks" or "both".
#If not, this entire section can be ignored.
["sleeping bag required blocks options"]
#Radius (in blocks) to search for required blocks for sleeping bags
#Default: 5
#Range: 1 ~ 30
#Range: 1 ~ 30
sleeping_bag_required_block_search_radius = 3
#If true, you must satisfy ALL required block groups below
#If false, satisfying ANY one group is enough
#Default: true
sleeping_bag_require_all_groups = true
#Required block groups for sleeping bags.
#Each string is one group (OR list). If sleeping_bag_require_all_groups is true, every group must be satisfied.
#Format: ["id1|id2|id3", "id4|id5"]
#Example: ["minecraft:campfire|minecraft:soul_campfire"]
sleeping_bag_required_block_groups = ["minecraft:campfire|minecraft:soul_campfire"]
#If true, campfires used in required block groups must be lit
#Default: true
require_lit_campfire_for_sleeping_bags = true