Alpha 0.2.1
Curse Maven Snippet
What's new
Purple Plague v0.2.1 Major Changes: Added a new system for starting the plague: Place an incubator Activate it with a "Strange Solution" Plague cores and supplemental cores are now unbreakable Plagued ground now spreads i large "bursts" rather than slowly Plagued dirt now creates a small amount of energy every 10 ticks
Minor Changes: Increased Plague Warrior attack strength from 9 to 15 Gave the plague warrior its own sound for existing and for death Plague Cores and Supplemental Cores no longer spawn warriors upon being added Plague settlers now only have a 66% chance of spawning a core upon dying
Performance improvements: Completely reworked the spreading system so that it only runs upon placement of plagued dirt rather than on every tick Removed much redundant code within plagued dirt's spreading mechanics, hopefully making it faster
Bug Fixes: Fixed bug where plague entities, upon the placement of a new core, spawn in the ground
Check out seed 6517292296584264835 (Version 1.21.1) while you're at it. Really cool seed with a really cool spawn.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

