promotional bannermobile promotional banner

Purple Plague - An Infection Mod

A Purple colored plague infects the land. Do you have the courage to stop it?
Back to Files

Alpha 0.2.0: Plage Warrior Update

File namepurple_plague-0.2.0-neoforge-1.20.6.jar
Uploaded
Sep 1, 2024
Downloads
28
Size
140.4 KB
Mod Loaders
NeoForge
File ID
5684037
Type
A
Alpha
Supported game versions
  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-purple-plague-1071677:5684037"

Learn more about Curse Maven

What's new

Sorry for not updating in a month. Life stuff was happening and I couldnt have the time to update.

Alpha 0.2.0 Entity Update No. 1: Plague Warrior

Major Changes: Added Plague Warrior enemy who does much damage Plague cores, original or supplimental, when placed now spawn both a plague settler and plague warrior.

Minor Chan ges: Changes to the Plague Settler: Plague settler now only lasts 20 seconds (400 ticks) instead of 30 seconds (600 ticks) (TECHNICAL) Reworked how plague settlers count until death. It is now based on a condition that starts counting on spawn rather than attempting to count every tick. This both has a light increase in performance and fixes several bugs. Increased the amount of energy points obtained when plague mobs kill entities: Cows, camels, sheep, horses, zombies, skeletons, creepers, and spiders now give 24 points instead of 12 Pigs, donkeys, mules, and llamas now give 18 energy points Chickens, wolves, rabbits, bats, armadillos, axolotls, bees, and cats now give 18 points instead of 9 For players, instead of 12 points, it gives points based on 3 times the amount of experience levels you have Everything not mentioned now gives 8 points instead of 2 Converting grass into plagued dirt now costs only 0.75 energy

Bug Fixes: Fixed bug involving plague settlers not decaying

This mod has no additional files