The Loader is a full global resource and data pack loader. It creates a folder "the_loader" in your minecraft folder which has two subfolders under it. datapacks and resourcepacks. These are loaded exactly the same as from the folders in MC, just these ones do not need to be selected, nor do they need to be world specific. I built this specifically to help with testing things for Resources, but found that it worked well and would be useful to others in the Community for their modpack testing and modpack creation.
Probably a dumb question, but are things in the folder automatically applied or do they still need to be manually activated? Looking to add some recipes to a modpack and I hate CraftTweaker (please oh please just use JSON like a sane person why must you make me write in a language I've never even heard of before).
I'm looking forward to a 1.16.4 update
In reply to kyra_thekla:
For now OpenLoader does pretty much the same thing.
this mod works in the server-side ?
Help plzz srysly
In reply to wolveso1:
Well considering you gave no details, I am unfortunately unable to.
Heya,
Any chance for a 1.16.1 Update?
- Gbergz
In reply to Gberqz:
It's planned.
This mod is so useful... Makes your life easier! I hope you keep updating the mod for a futures Minecraft Update! Thanks!!!
Make a 1.12 version of this for only resource packs.
In reply to EnderSlime_123:
Resource Loader already exists for 1.12, use that.
Do you think you could do a fabric version?
In reply to Jalekwis:
Nope! But I'm guessing there already exist mods that do the same for Fabric.
In reply to Sky_Som:
Yeah I just found out about the mod Cotton which is fabric and does what I need. Thanks though!
can you provide a step by step in the overview explaining what goes where?
for instance I've decided I wanted to make recipes to expose the "Structure Compass" and "Structured Crafting" missing recipes.
However, what I've tried has failed to load a recipe. I suspect it's because I don't understand key elements of datapacks or how exactly your mod works. Likely assumption, I don't understand either.
Contents of my pack.meta
In reply to Kreezxil:
I don't have particular plans to explain setting up a datapack as that is explained on the MC wiki, and all this mod does is create a folder that loads for all worlds, rather than needing to put them in the saves folder. I'd definitely check your logs to see if they contain any errors pertaining to loading.
In reply to Sky_Som:
A link to that wiki would be awesome.