weaponleveling-neoforge-1.21.1-0.1.1-beta.jar
Curse Maven Snippet
What's new
The Levelling 0.1.1-beta
This beta update focuses on clearer item information, better combat feedback, and fairer XP rewards for both vanilla and modded creatures.
Added
- Automatic health-scaled XP rewards for unknown modded creatures.
- Threat-based XP balance for vanilla enemies and bosses.
Compact,Standard, andDetailedtooltip modes.- A cracked icon overlay and red slot border for Broken equipment.
- Achievement-style level-up notifications with the item icon, name, and new level.
- Small kill-XP notifications that show exactly when item XP was earned.
- Hoverable item sharing in chat with
Shift + Middle Click. - A separate tooltip accent color for maximum-level equipment.
Changed
- Replaced the plain white level-up actionbar message with a compact cinematic toast.
- Refined the item-level panel for a cleaner, less crowded appearance.
- Total damage values now display no more than two correctly rounded decimal places.
- Rapid kill-XP notifications are combined instead of overlapping.
- Unknown modded hostile creatures now scale directly from maximum health instead of using the old capped fallback.
Fixed
- Fixed visual overlap between the custom item-level panel and ordinary tooltip content.
- Fixed long item names extending beyond the level-up notification.
- Fixed unknown modded creatures receiving nearly identical XP regardless of their health.
Notes for server owners
xp.entityMultiplierscan override the automatic reward for any entity.xp.maxXpPerAttackremains the final safety cap for a single kill reward.- Passive and neutral creatures receive half of the automatic health-based reward.
Known beta limitations
- Combat overhauls or weapons that replace standard Minecraft attack/projectile events may require a separate compatibility add-on.
- Full two-player dedicated-server testing and every third-party mod combination have not yet been completed.
This mod has no additional files

