weaponleveling-neoforge-1.21.1-0.1.0-beta.jar
Curse Maven Snippet
What's new
Weapon Leveling 0.1.0-beta
First public beta release for Minecraft 1.21.1 on NeoForge.
Added
- Per-item weapon and armor XP/level progression.
- Kill-only weapon XP with optional PvP XP.
- Support for vanilla weapons, bows, crossbows, maces, tridents, and compatible modded weapons.
- Base-relative level damage curve with a configurable level-500 ×11 default cap.
- Enchantment, mace smash, trident, and compatible spear damage scaling.
- Armor leveling from received damage and configurable Armor bonuses.
- Broken gear system with one-material anvil recovery.
- Server-authoritative multiplayer settings and admin commands.
- In-game settings screen, keybinds, detailed tooltips, and pause-menu
WLbutton. - Optional Jade overlay for dropped levelable equipment.
Notes
- Default progression starts at level 0 and ends at level 500.
- The default curve requires about 680.8 million total XP to reach level 500.
- Balance and uncommon third-party weapon behaviors are still being tested during beta.
This mod has no additional files

