the-hollowed-1.2.1.jar
Curse Maven Snippet
What's new
The Hollowed 1.2.1
Major AI improvement
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Replaced slow single-block obstruction breaking with adaptive body-sized corridor clearing.
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The Hollowed now clears an opening roughly two blocks wide and three blocks tall.
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Off-center approaches can automatically include an additional edge column.
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Up to 18 necessary collision blocks can be removed per breaking burst.
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Direct wall contact triggers breaking much sooner.
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Blocks are selected from the creature’s actual forward collision volume rather than a decorative fixed doorway.
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Drops remain preserved.
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Bedrock and other unbreakable blocks remain protected.
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Block destruction continues to respect
mobGriefing,worldChanges, andnecessaryBlockBreaking.
Included from 1.2.0
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Natural encounters no longer require using a test command first.
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Existing worlds use their actual world age for encounter eligibility.
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Independent multiplayer progression and encounters.
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Dynamic targeting of every nearby multiplayer player.
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Victim-locked multiplayer jumpscares.
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Farther watching encounters.
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Partially concealed watcher placement.
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Watchers disappear when approached.
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Improved line-of-sight detection.
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Wider pathfinding search budget.
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Door, fence, climbing, and multi-angle flanking improvements.
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Synchronized animated stuck-recovery leap.
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Village aftermath scenes, blood, and randomized written diaries.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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