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The Deep Void

Deep under the bedrock, a world locked in the abyss. Lurking, stalking, creatures wait patiently for prey.

File Details

v1.96.6 (NeoForge 1.20.6)

  • R
  • Jan 9, 2026
  • 52.45 MB
  • 29
  • 1.20.6
  • NeoForge

File Name

the_deep_void-1.96.6-neoforge-1.20.6.jar

Supported Versions

  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:the-deep-void-982999:7439251"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions:
-JEI menu for boss drops
-config for the damage dealt by the Primordial Bone Crawler's goo blocks
-Bone Blockade
-Lavendite Dark Steel Sword
-Lavendite Bismuth-Netherite Sword
-Rotten Bismuth-Netherite Sword
-Stripped Rotten Log/Wood
-Nerves Of Steel
-''Place Cult Temple'' misc gamerule
-''Give Book Of Ancient Knowledge On Start'' player gamerule

 

Changes:

-Flesh Worms no longer spawn naturally

-The Thumper now summons flesh worms
-Soul Orb Pillar will now display different textures for the generator (creates the soul orb) and the receptacle (receives the soul orb). The generator has souls and the receptacle has a blue line
-Hive's Watcher can now summon bone blockades while moving
-If, when vanished is applied, an entity is targeting the player, the entity will no longer target the player
-When attacking with vanished, the effect will be cleared
-Vanished now saves armor toughness, knockback resistance and step height
-Buffed rot upgrade
-Void Pendant and Void Mirror are no longer as food
-Void Pendant no longer gives resistance when used
-When using the Void Pendant/Void Mirror, the player needs to keep holding the item in order to teleport, or else it will play a respawn anchor depletion sound and will not teleport the player
-Void Pendant and Void Mirror now give slowness when used
-The Primordial Bone Crawler's goo blocks can now be blocked
-Shadestorm no longer ignores shields
-Flame and Power now work when applied on Shadestorm
-Shadestorm can now be enchanted with piercing and multishot
-Knife Glove can now shoot up to 3 times
-Reduced cooldown for Knife Glove
-Knife Glove now deals 8 damage instead of 9
-Reduced the step height of the Hunter Boots to 0.4, allowing the player to step up 1 block instead of 1.6

 

Fixes:
-The sepulcher not generating with the correct soul orb pillars