File Details
tf2_mobs-0.10.0.jar
- B
- Dec 31, 2025
- 7.93 MB
- 464
- 1.20.1
- Forge
File Name
tf2_mobs-0.10.0.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
- Added Saxton Hale
- For now attacks everything on sight
- Can damage the terrain if mobGriefing gamerule is true - The Heavy now can stay revved-up if lost line of sight with the target
- The Medic now gets stuck less often while choosing the patient to heal
- Fixed the Sniper not trying to refill at a dispenser
- The mercenaries now can damage the ender dragon (because why not?)
- Improved critical particle visuals
This is the last beta build. Now that I'm done with all the mobs, I can start working on survival gameplay mechanics. That means the next release will be somewhat playable in survival.
Happy new year everyone!