TF2 Mobs

Brings characters from Team Fortress 2 into Minecraft

File Details

tf2_mobs-0.10.0.jar

  • B
  • Dec 31, 2025
  • 7.93 MB
  • 464
  • 1.20.1
  • Forge

File Name

tf2_mobs-0.10.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tf2-mobs-1348729:7400256")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added Saxton Hale
    - For now attacks everything on sight
    - Can damage the terrain if mobGriefing gamerule is true

  • The Heavy now can stay revved-up if lost line of sight with the target
  • The Medic now gets stuck less often while choosing the patient to heal
  • Fixed the Sniper not trying to refill at a dispenser
  • The mercenaries now can damage the ender dragon (because why not?)
  • Improved critical particle visuals

    This is the last beta build. Now that I'm done with all the mobs, I can start working on survival gameplay mechanics. That means the next release will be somewhat playable in survival.
    Happy new year everyone!