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Test Tube Animals

Grow your own mobs, from the DNA of others.

File Details

Test Tube Animals (1.3.0 RELEASE)

  • R
  • Jul 18, 2016
  • 283.39 KB
  • 1.1K
  • 1.9.4

File Name

testtubeanimals-1.3.0.jar

Supported Versions

  • 1.9.4
1.3.0 CHANGELOG:

Added:
- Gene Fridge
- Acts as a storage medium for Genes
- Prevents Genes from Denaturing

- Ore Dictionary
- Added Redstone Wire Spool as wireRedstone

Changes:
- Dna Splicer
- Now splices two of the same types of genes together
- Same functionality as before, just used on Genes now

- Genes
- Genes Denature after time period if not kept in a cold state, configurable Default (1 minute)
- Valid Cold States:
- Stored in a Gene Fridge

- Embryo
- Contains text now refers to 'Embryo' rather than 'Sample'

- Configuration
- Removed config option allowing deconstruction of incomplete Test Tube Samples
- Because the Dna Splicer now only works on Gene Samples, if you can't deconstruct incomplete samples, you cannot progress further along the tech tree.

Fixes:
- Fixed incorrect naming of Anaesthetic Capability
- Fixed genes sometimes not displaying in first person view when held
- Fixed icon not displaying in the mods window despite being available in jar for many versions
- Fixed (Centrifuge, Gene Table, Incubator) not saving loottable state
- Fixed Syringe -> Test Tube transfer giving a Test Tube which doesn't need to be processed by the Centrifuge
- Fixed Test Tube percentage Text not visually increasing in Centrifuge (This was a visual glitch only)
- Fixed Test Tube percentage Bar not visually increasing in Centrifuge (This was a visual glitch only)
- Fixed Dna Splicer merging dna samples of different types

Known Issues:
- Hopper Automation may not work on newer versions of Minecraft Forge
- Existing mobs may not respond to the Anaesthetic. This is due to to to the fix for the Anaesthetic Capability's name