terraria_echoes-0.15-r45.jar
Curse Maven Snippet
What's new
0.15-r45 — Plantera Update
This is the largest content update so far: a third boss, a collectibles system for all three bosses, model-driven rendering, and three new languages. Full change list since 0.13.0-r31.
NEW BOSS: PLANTERA
- Summon with Plantera's Bulb — craft it (4 Vine + 2 Amethyst Shard + 1 Jungle Sapling + 1 Echo Ingot), place it on grass or dirt in the Overworld, then use it with an empty hand. Only one Plantera can exist per dimension, and a summon cooldown applies after each fight. The jungle-biome requirement is configurable (off by default).
- A three-phase fight; the phase thresholds are configurable.
- Bloom Cores (×3) shield the boss with damage reduction; destroying all three opens a damage window, shown on the HUD as "Opening".
- Spore Load — a personal 0–100 meter that punishes you when it fills, and is cleared by light, wind pockets, water or milk.
- Destructible tentacles, hook vines that swing the boss between anchors, enrage when you abandon the arena (return to calm it down), and a training mode that deals no damage and gives no rewards.
- 14 attacks: Seed Storm, Thorn Balls, Vine Sweep, Tremor, Pollen Fountain, Grasping Vine, Vine Charge, Spore Mines, Returning Petals, Echo, Bloom Nova, Entangling Roots, Final Bloom, Echo Chorus.
- Personal HUD (spore load / cores / tentacles / opening timer), attack warnings, and one-time hints during your first three victories.
- Plantera's damage bypasses shields (
#minecraft:bypasses_shield). - Drops: treasure bag, relic (Master), music disc, Plantera Petal, Flower Heart, Temple Key, plus Thorn Charm and Spore Heart with configurable chances.
NEW: BOSS COLLECTIBLES
- Figurine Relics for all three bosses — full-color, to-scale 3D statues you place on the ground. Empty-hand use lights the plinth and plays the boss's echo. Plantera's relic is the Master-difficulty victory reward.
- Treasure Bags (×3) — open anywhere, with no kill-progress or time requirement. If your inventory is full, rewards drop at your feet.
- Jukebox songs and music discs for all three bosses, including a brand-new Plantera battle theme.
- Boss drops are now data-driven loot tables, so modpacks and datapacks can edit them without patching the mod.
RENDERING
- Plantera, its parts and its projectiles are rendered from Blockbench geometry models with animation, instead of being assembled from flat boxes.
- Per-boss boss bars with dedicated frame and energy artwork.
- The Empress gains an attack-pose animation (charge, thrust and counter states drive the body and arms); the Golem's jump animation is rebuilt (charge, takeoff and landing drive the legs and toes).
EMPRESS OF LIGHT
- Dense bullet patterns retuned — the heaviest volleys fire fewer projectiles, while tracking shots and large interactive attacks keep their identity.
- She now fights closer to the ground and pressures grounded players; staying on the ground also establishes a short attack-cooldown floor.
- Projectile hit detection uses a cached target scan, cutting per-projectile world queries by a large margin.
LIHZAHRD GOLEM
- Jump animation overhaul (see Rendering), plus data-driven loot tables shared with the other two bosses.
NEW ITEMS & RECIPES
- Plantera's Bulb — 4 Vine + 2 Amethyst Shard + 1 Jungle Sapling + 1 Echo Ingot.
- Bloom Scepter — 3 Plantera Petal + 1 Flower Heart + 1 Echo Ingot. Use fires three seeds (6 base damage each); sneak-use plants thorns into the ground up to 16 blocks below, damaging and slowing non-allies while healing the caster every 2s. No ground, no cost. 1.2s cooldown.
- Thorn Charm (Curios) — +2 armor, reflects 15% of melee damage taken.
- Spore Heart (Curios) — cleanses poison and wither every 5s; heals half a heart while you have at least 6 food points.
- Flower Heart — heal 4 hearts, Regeneration II for 10s, cleanse poison and wither; single use, 10s cooldown.
- Temple Key — reusably opens and closes vanilla iron doors and trapdoors without redstone; never consumed.
- Plantera Petal — right-click plants to fertilize; converts into bone meal (1 → 8), moss block (1 Petal + 1 Cobblestone → 4), and serves as material for Flower Hearts and the Bloom Scepter.
- Flower Heart is now renewable — 4 Plantera Petal + 1 Golden Carrot.
ADVANCEMENTS
- Heartbeat of the Roots — obtain a bulb, place it on Overworld soil and wake it with an empty hand.
- Bloom and Wither — defeat Plantera.
- A Breath of Fresh Air — defeat Plantera without your spore load ever exceeding 50.
- Uprooted — destroy all three first-phase cores and defeat Plantera.
- End of Wrath — defeat an enraged Plantera.
CONFIG
- 20 new
plantera.*options plus 15 new categories: arena/enrage/return radii, phase thresholds, mode (Classic/Expert/Master), intensity (Teaching/Standard/Skilled), summon cooldown, hook hit count, optional jungle requirement, spore load, HUD/music/particles/hints, drop chances and attack-warning duration. - Existing configs are kept; missing keys fall back to defaults, so no migration is needed.
LOCALIZATION
- Three new languages ship in the mod: Traditional Chinese (zh_tw), Japanese (ja_jp) and Korean (ko_kr) — 1077 strings each, fully matching the English key set.
- Simplified Chinese (zh_cn) is completed to 1077 strings.
FIXES
- Fixed a client crash when rendering Plantera's seed projectiles — geometry cubes that use per-face UV (
uvwritten as an object) are now handled instead of throwing aClassCastException. - Client-side projectile particle sampling is throttled and distance-culled.
COMPATIBILITY
- Minecraft 1.21.1, NeoForge 21.1.244+, Curios 9.5.1–9.x.
- Existing worlds and configs keep working; no manual migration.
- Remove the old
empress_of_lightmod before installing — do not run both.
This mod has no additional files

