TerrainForged | Fabric | 0.7.0
Curse Maven Snippet
What's new
TerrainForged — Beta 0.7.0
Improved Mountain Streams
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Stream channels now fill to their banks for a fuller, more natural appearance.
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Streams follow valley floors and merge with nearby streams.
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Every stream connects to a river, lake, ocean, or small mountain lake.
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Depressions along stream routes fill with water, creating natural pools.
New Mountain Lakes
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Added small mountain lakes where streams collect in terrain hollows.
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Streams continue from each lake’s lowest outlet, keeping waterways connected.
Generation Notes
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River generation is unchanged in this update.
Beta 0.6.0
Mountain Streams & Waterfalls
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Added streams that flow down hills and mountains into rivers, lakes, and the ocean.
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Added rapids, pools, and waterfalls with typical drops of 3–7 blocks, plus larger drops over cliffs.
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Stream water stays contained by the surrounding terrain, preventing floating water.
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Added stream settings to the Rivers page and stream visibility on the preview map.
New Default Preset
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Added TerrainForged as the default preset, featuring taller mountains, more hills and highlands, increased land coverage, more rivers and lakes, and mountain streams.
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The original ReTerraForged default remains available as the ReTerraForged preset.
Spawn Selection
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Added a Random Spawn button that selects dry land near a river, lake, or stream, away from mountainous terrain.
Existing Worlds
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Worlds created with earlier versions retain their previous generation behavior. Mountain streams are not added to those worlds.
Beta 0.5.0
Map-Based Spawn Selection
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Choose your world’s spawn directly on the Customize screen’s preview map.
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Select Set Spawn, then click a location, or right-click the map to place your spawn.
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Locations selected in water automatically move to the nearest dry land.
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Select Clear Spawn to restore automatic spawn selection.
Generation Notes
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Terrain generation is unchanged from 0.4.0. The same seeds produce the same terrain.
Version 0.4.0
Presets & Customization
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Added preset selection to the Customize screen.
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Included ReTerraForged’s Default, Beautiful, Huge Biomes, Lite, and Vanilla-ish presets, alongside Archipelago and Alpine.
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Added support for saving, loading, and deleting named custom presets.
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Added continent type and biome-edge noise settings required by some ReTerraForged presets.
Expanded World Preview
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Increased preview resolution to 256 × 256.
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Added Relief, Climate, and Contour views.
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Added mouse-wheel zoom and drag-to-pan controls.
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Added cursor readouts for coordinates, elevation, terrain/water information, and climate.
Terrain & Performance
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Improved mountain snow coverage for a more consistent snow layer, with exposed stone limited to the steepest faces.
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Improved chunk generation speed by generating terrain tiles in parallel.
Presentation
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Added the TerrainForged icon to the Fabric and Forge mod lists.
Generation Notes
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Aside from the snow coverage improvements, terrain generation is unchanged from 0.3.0. The same seeds produce the same terrain.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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