TerraForged Reimagined 0.4.3 Beta (Fabric 26.2)
Curse Maven Snippet
What's new
0.4.3 Beta: Fabric 26.2
This is a beta. There may be problems nobody has run into yet. Please report them on GitHub with your seed, the coordinates and your mod list.
- Dedicated servers set themselves up. Set
level-type=terraforged\:normalinserver.propertiesbefore the server first creates its world, and start it: the mod now adds its datapack to the new world itself. The old steps (start once, delete the world, copy the datapack in) are no longer needed. - Servers can choose a preset. Put a preset's name (for example
Huge Biomes) in the server'sconfig/terraforged/default_preset.txtbefore the first start, and the new world uses it: any built-in preset, or one of your own copied from single-player. The server writes that file, with the list of presets, the first time it starts. - Fixed: Terralith could replace TerraForged's terrain. Installed as a datapack, without Lithostitched, on Forge, or on 1.20.1, Terralith brings its own overworld, and a TerraForged world silently generated Terralith's terrain instead. TerraForged now keeps its own overworld and uses Terralith's biomes, their surfaces and its structures. Tested with Terralith on every version and loader.
- Nothing else changes. Generation is otherwise the same as 0.4.2, existing worlds are left as they are, and worlds set up by hand keep working.
Requires Fabric API.
This mod has no additional files