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Tensura Rebalance Core

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Shared Unique skill ownership, configuration and progression systems for the Tensura Rebalanced mod family.
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SHARED SYSTEMS FOR THE REBALANCED FAMILY
Tensura Rebalance Core
One foundation for your balance modules.
The shared runtime for Unique ownership, progression settings and encounter rules used by the Tensura Rebalanced projects.
Skills & progression
Keep shared rules consistent.
Persistent Unique ownership and skill-book reservations support Truly Unique rules, including already claimed powers. Starting-skill choices are assembled from the rebalance modules installed in your pack.
Shared systems cover evolution reward floors, racial flight eligibility, upgraded-skill priority and server-supplied skill information. Supported boss modules use common regeneration, revival and targeting helpers.
World population
Pace the ordinary hostile population.
Configurable population rules manage the base monster cap and paced Overworld recovery after credited kills. Reviewed common modded mobs receive weight and group-size adjustments, with a configurable vanilla admission share where the supported roster is available.
Existing mobs are not culled, and valid native spawn conditions still apply. Event, boss, spawner, raid and structure rules keep their separate behavior; recovery targets are not guaranteed spawn timers.
Modular setup
Install the rules you want.
Use Tensura: Rebalanced for base Tensura changes and individual addon Rebalanced projects for their own content. Core supplies the shared services and configuration they depend on.
Shared settings live beneath config/tensura_rebalanced, with dedicated files for supported manipulation limits, population controls and evolution rewards.
Installation
Bring it to your world.
Minecraft 1.21.1 / NeoForge 21.1.0+ / Java 21.
Required: Tensura: Reincarnated 2.0+; Skill Study Books 2.2.1 to below 2.3. Install each dependency's own required libraries too.
Install matching versions on the server and clients.

Tensura Rebalance Core Team

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